Na, the key is to get EQ out of SOE's hands, with their "blessing" so to speak. More along the lines of Diablo 2 - if you want to play on Battle.net, knock yourself out, but if you want to play on your LAN (or connect over the net via TCP/IP) that is cool, too. Take that concept, and also borrow from the way Blizzard has really fleshed out the idea of players customizing their games (see the progression from WC2 to SC to WC3 when it comes to map making).
The caveat would be that if you want to play on official SOE servers, you pay a subscription. It would also be important to mark player hosted (LAN or TCP/IP) servers as either custom or legit (kind of like we do here, but it would be easier to standardize that from SOE's perspective), legit being denoted by era.
Yes, it would be a large undertaking, but would make a nice grand finale when it comes time to pull the plug, or, even better, something to go ahead and throw out now as we see live servers merging and the game's sun slowly setting on an MMO scale.
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