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  #1  
Old 12-03-2021, 11:27 PM
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ChaosSlayerZ
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Default Question to coders - how to fool the Client?

Greetings!

I know we have some great coders here across emu, on dev team and on various servers. So perhaps you guys can answer my question at least in theory.

One thing that always bugged me is how WIS and INT are seem to be hard coded as mana source for specific classes. So as caster you get your mana from INT and WIS is useless. The opposite goes for priests.

I want to change this system where both INT and WIS equally important. I haven't yet determine how that gonna work, but let say that INT gives all classes mana, where WIS increases spell power (or something else).
Now coding this server side - is 100% doable. But the CLIENT? As far as I understand Client calculates its own mana and hp, and there is no way to telling the Client - mana no longer comes from WIS for a priest or paladin.
Or is there?
So I am looking for work around, if you know any, please share your thoughts

Thanks!
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  #2  
Old 12-04-2021, 07:42 AM
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Splose
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Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by ChaosSlayerZ View Post
Greetings!

I know we have some great coders here across emu, on dev team and on various servers. So perhaps you guys can answer my question at least in theory.

One thing that always bugged me is how WIS and INT are seem to be hard coded as mana source for specific classes. So as caster you get your mana from INT and WIS is useless. The opposite goes for priests.

I want to change this system where both INT and WIS equally important. I haven't yet determine how that gonna work, but let say that INT gives all classes mana, where WIS increases spell power (or something else).
Now coding this server side - is 100% doable. But the CLIENT? As far as I understand Client calculates its own mana and hp, and there is no way to telling the Client - mana no longer comes from WIS for a priest or paladin.
Or is there?
So I am looking for work around, if you know any, please share your thoughts

Thanks!
I don't think you're going to be able to achieve this without hacking the client, honestly. Pretty much like you said you can of course do it all serverside but then the client is gonna fight with the server and your mana is gonna constantly go up and down.
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  #3  
Old 12-04-2021, 07:32 PM
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ChaosSlayerZ
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Yeah I am trying to avoid Client hacking at all if possible - too many.... issues =)

BUT long time ago someone suggested that we can use something like Tribute to send a Client update. So server will calculate old mana, new mana and then create fake Tribute effect for the difference and send that to the client. But this will require some knowledge beyond my capabilities.
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  #4  
Old 12-06-2021, 10:24 PM
Maze_EQ
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Quote:
Originally Posted by ChaosSlayerZ View Post
Yeah I am trying to avoid Client hacking at all if possible - too many.... issues =)

BUT long time ago someone suggested that we can use something like Tribute to send a Client update. So server will calculate old mana, new mana and then create fake Tribute effect for the difference and send that to the client. But this will require some knowledge beyond my capabilities.
This is still a client hack/mod.

Talk to Secrets
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  #5  
Old 12-08-2021, 12:32 PM
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ChaosSlayerZ
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Quote:
Originally Posted by Maze_EQ View Post
This is still a client hack/mod.

Talk to Secrets
Thanks, Maze. I do believe it was Secrets who suggested it a while back.
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