Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-30-2006, 09:44 AM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default Spells scribed dozens of times

I'm having a problem lately (The past couple of builds) where #scribespell x scribes multiple instances of the same spell. For example, level 1 characters have each of their level 1 spells scribed numerous (50ish, in some cases) times. However, at level 70, I was noticing that the problem only existed with some spells... but now they were only scribed several (2..3ish) times.

Does anyone know why this might be happening?

Thanks,
Reply With Quote
  #2  
Old 11-30-2006, 10:28 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

multiple instances of the same spell listed in your spells_us.txt file is the problem.

Fixing this would require either a code change to block multiple writings of the same 'name' field, or editing your spells_us.txt file to change/ remove those extra spells. (careful with that if any are used as calls to clickie/ procs on items. You will break the item until you rest to the other spell id number.)
Reply With Quote
  #3  
Old 12-01-2006, 03:12 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

This is one reason I would like to see this file put into the database. It would eliminate duplicates and make creating an editor easier.


GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #4  
Old 12-01-2006, 10:05 AM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default

Thanks for the help. That had been driving me a little batty.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:57 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3