My players complained about their bots being broke since I went to the R974 update.
Bard Bots seem to sing their songs on spawn, and for the first battle only, afterwards they stop singing altogether, I traced the code but couldn't figure out what might be broken.....
I found this diff for the R921 update which "fixed" bard bots after they had been "converted" to the new coding style, but didn't really fix them:
http://code.google.com/p/projecteqem...r/zone/bot.cpp
Rogue Bots don't seem to want to open any doors.. the code which handles it seems to execute when I put checks in place, but the command
entity_list.OpenDoorsNear(c->GetTarget()->CastToNPC());
(bot.cpp)
doesn't seem to want to work
could there be a problem in
void EntityList::OpenDoorsNear(NPC* who)
(entity.cpp) ?