well we removed almost all rules
there is no level limit and it's all versus all. Instead of rules we use a kind of social punishment system.
- If you kill someone who is guilded you will get a faction hit with the guild
- If you hit someone out of the level range you get a 1 minute
Outcast Flag for a kill 100 minutes.
Consider someone first before attacking, it will tell you if you are at range or not.
- If you got killed in PvP you are not allowed to enter the zone again the next 10 minutes.
- If you killed someone you will get PvP points for it and Exp. Take a look at the Adventure Merchants of a friendly guild to spend them
- We are also collecting
data like your kills, your deaths, your killstreak and the names of your opponents. (Same for PvE btw)
take a look
here for a short summary
i hope that's the info you were looking for