Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 08-23-2014, 03:56 PM
Packet's Avatar
Packet
Hill Giant
 
Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
Default To those interested

I'm currently working on a series of tutorials that offers basic training which will teach you how to model very basic zones as a starting point. Further down into the series, we'll move into some advanced techniques. Currently, I only use Photoshop CS6 ($$$ - you can get the trial for now or use preferred alternatives) & Autodesk 3ds Max 2015 (Free).

Check it all out as I am constantly adding more to the series. I'm trying to raise some awareness and interest within the EQEMU community regarding client-side modifications & additions. Zaela put a lot of time into those tools so this is my contribution.

http://wiki.eqemulator.org/p?Modeling_Custom_Zones_
__________________
Packet Loss
Current project:
Dark Horizons

Formerly "Richardo"
Reply With Quote
  #2  
Old 08-23-2014, 04:41 PM
vsab's Avatar
vsab
Discordant
 
Join Date: Apr 2014
Location: United Kingdom
Posts: 276
Default

Sounds cool!
Reply With Quote
  #3  
Old 08-23-2014, 08:54 PM
knowom's Avatar
knowom
Discordant
 
Join Date: Jun 2006
Posts: 371
Default

Here's a quick list of things I've learned in Blender and shortcuts for them. Getting familiarized with them can speed things up a lot and make stuff much easier after you get the hand of how they work.

X, Y, and Z - These are your basic geometry grid axis's if you press (X key), (Y Key), or (Z key) different things will move along the given axis.

Vertex
is a particular point at a given X, Y, or Z coordinate.

Edge is a particular line to a object or plane.

Face
is flat surface of a object such as a ceiling, floor, or wall.

Extrude (E key) will take a vertex, edge, or face and extrude it in a given direction.

Rotate (R key) will rotate a vertex, edge, or face.

Scale (S) will make vertex, edge, or face or object smaller or bigger.

Bevel
(W+B or Ctrl+B either shortcut key combinations will work in this case) will bevel a vertex, edge, or face.

Knife (K) can hold Ctrl while using it to cut along the center of a edge very useful can also be used horizontally, vertically, or diagonally.

Inset face (I) will sort of frame a face it can also extrude it as well you can hold shift or ctrl keys to help fine tune how it operates kind of tricky, but very useful.

Duplicate (Shift+ D) will take a given object, vertex, edge, or face and duplicate it.

Mirror (Ctrl+M) will mirror a given object.

Specials Menus
(W) brings up a specials menu which is useful for different stuff subdivide and merge in particular I find useful, but has bunch of other stuff.

Anyway that's all I can think of atm for quick starter tips, but they are all very helpful and useful and worth learning and looking into it'll greatly speed up your learning of Blender as you do figure them out.

It would be worth printing them out and taking 5 to 10 minutes experiment with each for anyone getting started with Blender. You won't be a expert with them right off I don't imagine you learn a lot with experience, but I think it's a good start point learning a lot of basics.

I use GIMP rather than Photoshop myself. I did use to use PS in the past, but it's gotten so bloated compared to how it use to be. I find that GIMP is plenty useable, but a lot less resource taxing personally. Technically PS is more full featured perhaps and more intuitive, but that latter is partly due to be more accustomed to it as I only recently switched to GIMP maybe 6 or 7 months ago, but I don't miss the latter at all.
__________________
"We are all on the same team, and I think not enough people realize this."
- Leetsauce
Reply With Quote
  #4  
Old 08-24-2014, 02:08 AM
Tyen05
Discordant
 
Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
Default

Hipsters use gimp.

Anywho, great thread
__________________
Browser based EQ project
Reply With Quote
  #5  
Old 08-24-2014, 09:21 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

I use Gimp and I am more of a hippie than a hipster.

Very nice work, Packet. Why do I think of Schroedenger when I look at your avatar?
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #6  
Old 08-24-2014, 01:30 PM
knowom's Avatar
knowom
Discordant
 
Join Date: Jun 2006
Posts: 371
Default

Quote:
Originally Posted by scorpious2k View Post
i use gimp and i am more of a hippie than a hipster.

Very nice work, packet. Why do i think of schroedenger when i look at your avatar?
silence open source hipster!!!
__________________
"We are all on the same team, and I think not enough people realize this."
- Leetsauce
Reply With Quote
  #7  
Old 08-24-2014, 02:04 PM
Packet's Avatar
Packet
Hill Giant
 
Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
Default

Photoshop is an industry standard. For those concerned about cost, Adobe released a more cost-friendly solution for Photoshop with Adobe Creative Cloud ($9/mo). It's not really fair to compare Gimp with Photoshop anyways considering it was never modeled as a photoshop alternative. Honestly, if you feel that you can create better artwork with mspaint, go for it. I'm not creating these tutorials to compare software. I am just trying to share what I know.

Quote:
Originally Posted by Scorpious2k View Post
Why do I think of Schroedenger when I look at your avatar?
Cats being murdered? :p
__________________
Packet Loss
Current project:
Dark Horizons

Formerly "Richardo"
Reply With Quote
  #8  
Old 09-05-2014, 03:44 PM
Packet's Avatar
Packet
Hill Giant
 
Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
Default

My motherboard fried on my main system so the tutorial series is on hault. Going to fix this today so I should be able to finish a bit more tomorrow. How to make pretty trees & buildings, etc..
__________________
Packet Loss
Current project:
Dark Horizons

Formerly "Richardo"
Reply With Quote
  #9  
Old 09-05-2014, 05:31 PM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by Packet View Post
Cats being murdered? :p
Nooooooooo... maybe.... undefined, theoretically. But if you know cats, the theory doesn't hold up.

__________________
Maybe I should try making one of these servers...
Reply With Quote
  #10  
Old 09-08-2014, 09:25 AM
knowom's Avatar
knowom
Discordant
 
Join Date: Jun 2006
Posts: 371
Default

Can also add these to my above cliff notes list of useful Blender shortcuts and descriptions.

(Z) Toggles between to 3D wireframe and solid object viewing modes.
(Tab) Toggles between Object and Edit mode.
Split (Y) It splits vertex, edge, or face.
Join (Ctrl+J) Joins two objects together into one used in Object mode.
(F) Make edge/face joins selected connected edges or faces together.
__________________
"We are all on the same team, and I think not enough people realize this."
- Leetsauce
Reply With Quote
  #11  
Old 09-08-2014, 05:32 PM
Packet's Avatar
Packet
Hill Giant
 
Join Date: Jun 2010
Location: Omicron Percei-8
Posts: 106
Default

Quote:
Originally Posted by Scorpious2k View Post
Nooooooooo... maybe.... undefined, theoretically. But if you know cats, the theory doesn't hold up.

hah!



PC alive again ($445 later). Time to knock out some tutorials and release some server updates in mah slowly-descending thread.
__________________
Packet Loss
Current project:
Dark Horizons

Formerly "Richardo"
Reply With Quote
  #12  
Old 09-08-2014, 05:49 PM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by Packet View Post
PC alive again ($445 later). Time to knock out some tutorials and release some server updates in mah slowly-descending thread.
Glad you're back.
__________________
Maybe I should try making one of these servers...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:27 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3