Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-25-2017, 07:05 AM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default Tribal Warfare Server

Created this as an "official" server discussion thread 2 weeks before launch. Forum site is open early for support.
Reply With Quote
  #2  
Old 08-25-2017, 08:13 AM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

I mentioned this in another thread already.....but don't forget auto skill ups!
Reply With Quote
  #3  
Old 08-25-2017, 08:52 AM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default

Quote:
Originally Posted by adamle00 View Post
I mentioned this in another thread already.....but don't forget auto skill ups!
Yes, you did, I saw that. It's already setup to "skillup" upon leveling. There is a lot more to the server than what
you've seen on these forums. It's not a comprehensive list by any means. I am editing the server forum site now,
(as we speak), but check it out later today, there will be lots of "about" info posted there. A whole players guide
is being written because players will definately need to know several things about making their way to endgame.
Reply With Quote
  #4  
Old 08-25-2017, 09:19 AM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

Nice, i'll be checking it out for sure
Reply With Quote
  #5  
Old 08-25-2017, 04:41 PM
mjbcb0717's Avatar
mjbcb0717
Hill Giant
 
Join Date: Mar 2014
Posts: 192
Default

Yea I'm ready for a new server come on open up early lol
__________________
Never burn the candle at both ends, as it leads to the life of a hairdresser!
Reply With Quote
  #6  
Old 08-25-2017, 06:44 PM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

So if epics are going to be a major point of progression are you going to tinker with named mobs spawns (like removing placeholders) or drop rates?. I would also point out that some epics are a breeze compared to others. Also i would recommend disabling defiant drops, they kind of render all other armor pointless imho.
Reply With Quote
  #7  
Old 08-25-2017, 07:03 PM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default

Keep an eye on the server forums for information. ALL mobs on the server are one-groupable.(or less) Even Ciphron in
WoS. :P No mobs will have a spawn timer over 30 minutes, but I am not going play with old school drop rates unless
absolutely necessary. I don't want to turn this server into a "3-day tour" for players, removing the challenges.
Lots of info (so far) found HERE
Reply With Quote
  #8  
Old 08-25-2017, 08:49 PM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

Thanks for the response and the work =)
Reply With Quote
  #9  
Old 08-26-2017, 05:19 AM
lupisnoctum
Sarnak
 
Join Date: Aug 2012
Posts: 58
Default

Love the auto skillups, let's hope that auto-scribing of spells is in as well. Few things more annoying than running around populating the spell book every few levels with that oddball setup SOE came up with.

Server concept sounds great, can't wait to give it a try.
Reply With Quote
  #10  
Old 08-26-2017, 06:27 AM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default

Quote:
Originally Posted by lupisnoctum View Post
let's hope that auto-scribing of spells is in as well.
eqtribal.com has answers for you :P
Reply With Quote
  #11  
Old 08-28-2017, 07:54 PM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default

Just thought I would mention, those who have been reading the information on the Tribal forums, the "News & Updates"
section will have edits added to it right up until Sept 08th when the server opens up. Other information sections will
have random edits done without visible alerts. After Sept 01, information will be more complete 'ish
Reply With Quote
  #12  
Old 08-29-2017, 09:38 AM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

I'll respond here about the spawn timers as i cannot seem to post or reply on your proboard forum. 30 Min spawn timers is fine for most mobs, but some zones like ToV for example or quite frankly alot of raid zones that might be a little fast.

Also I noticed alot of servers with "Hub" zones or areas are somewhat sad sack, if you are going to make a hub make sure to include bankers and a tribute master (this one almost always gets left out) and potion vendors.
Reply With Quote
  #13  
Old 08-29-2017, 10:37 AM
The_Beast's Avatar
The_Beast
Discordant
 
Join Date: May 2016
Location: Under a rock
Posts: 290
Default

Quote:
Originally Posted by adamle00 View Post
i cannot seem to post or reply on your proboard forum........

if you are going to make a hub make sure to include bankers and a tribute master (this one almost always gets left out) and potion vendors.
Have you even read any posts with info at all ? LOOK WAY UP AT MY OP. You see a little about the "hub",
and especially the PICS that are posted on the other thread you first asked a question on. there has been
tons of info on vendors, potions, etc., so not sure why you're not seeing it all.

As far as posting on forums, two others have been posting there no prob. But if you were trying to post
in "updates", that is read-only. Please use the support sections provided.

Everything you've been "suggesting" was done long ago, except for tribute masters, it's not even needed.

Sorry, but there will be no more support questions answered here. You signed up on the forum, you could of
sent me a PM there.
Reply With Quote
  #14  
Old 08-29-2017, 03:00 PM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
Default

I looked again at your screenshot from the other post and I didn't notice any potion vendors or a tribute master (which I use all the time, so I disagree here)

Also I mentioned some other things earlier which was not in your original blurb about your server and you added them after I mentioned them (auto skill ups), so all I was doing was making some suggestions of things to add which I didn't see and had no way of knowing that they were "done a long time ago".

Sounding kinda hostile to people already and the server isn't even up yet =p
Reply With Quote
  #15  
Old 08-30-2017, 04:30 PM
Thorpa's Avatar
Thorpa
Fire Beetle
 
Join Date: Oct 2013
Location: texas
Posts: 26
Default

Quote:
Originally Posted by adamle00 View Post
I looked again at your screenshot from the other post and I didn't notice any potion vendors or a tribute master (which I use all the time, so I disagree here)

Also I mentioned some other things earlier which was not in your original blurb about your server and you added them after I mentioned them (auto skill ups), so all I was doing was making some suggestions of things to add which I didn't see and had no way of knowing that they were "done a long time ago".

Sounding kinda hostile to people already and the server isn't even up yet =p
I think this might be pretty common among devs. You've gotta take a hard line early on or your vision starts to fade into the muddy waters pretty quickly.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:32 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3