NEVER MIND GOT IT WORKING. WHILE GOING THROUGH THE FORUMS AGAIN I FOUND I WAS PUTTING IT IN THE WRONG PLACE. MOVED THE GLOBAL_NPC FILE TO C:\EQ\EQEmuServer\quests\global AND IT NOW WORKS.
love the idea of just adding a low % chance that any item can drop from any mob. so trying to get this set up but not able to get work and hoping someone can help me. i am running rof2 sever with bots, was created new a couple days ago. I have little to no understanding of what i am doing other then reading forums and copy what you great people have done. here is what i am doing to try and get this to work.
1. created a folder called templates in C:\EQ\EQEmuServer\quests
2. in the templates folder created a word doc called global_npc.pl
3. in that doc i past in the code from the first post here.
4. i delete all the # from the code.
5. for testing i change the first role from 70 to a 1 see if an item is added when i kill a mob. to me this would make it a 100% chance of getting an extra item.
6 restart sever, log in and go kill a mob...no new loot??
what did i do wrong and am i even close to how this should work lol?
thank you in advance for any advice
(even a "your so far off how this works i wouldnt know how to help" would be help full haha)
NEVER MIND GOT IT WORKING. WHILE GOING THROUGH THE FORUMS AGAIN I FOUND I WAS PUTTING IT IN THE WRONG PLACE. MOVED THE GLOBAL_NPC FILE TO C:\EQ\EQEmuServer\quests\global AND IT NOW WORKS.