Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Submissions

Quests::Submissions This is where you submit your quests for review

Reply
 
Thread Tools Display Modes
  #1  
Old 10-31-2014, 09:11 AM
Portal63
Fire Beetle
 
Join Date: Sep 2014
Location: Virginia
Posts: 28
Default Bugfix for snplant, Ansharu - Flagging

If a player completes the flagging exercise in Sewers of Nihilia (snplant), and one or more of their group is not in the zone, none of the characters that hail Ansharu will receive the flag.

Fix is to check for a null when accessing the $group->GetMember($count) as any character not in the zone will return as a null value.

Fixed code below:
Code:
sub EVENT_SPAWN {
  $counter=0;
  $event=0;
}

sub EVENT_SAY {
if (($text=~/hail/i) && ($event == 1))  {
   quest::say("Don't bother me until your work is done!");
   }
   
if (($text=~/hail/i) && ($event == 2))  {
   $group = $entity_list->GetGroupByClient($client);
      if ($group) {
        for ($count = 0; $count < $group->GroupCount(); $count++) {
			if (null != $group->GetMember($count)) {
				push (@player_list, $group->GetMember($count)->GetName());
			}
		}
      }
foreach $player (@player_list) {
    $pc = $entity_list->GetClientByName($player);
     $charid = $pc->CharacterID();
     quest::targlobal("temp_sewers", 1, "F", 283052, $charid, 283);
   $pc->Message(4,"You receive a temporary flag!");
        }
     }
 if (($text=~/hail/i) && ($event == 0)) {
    quest::say("Find the aged stonemites.  They are causing great trouble, come back and talk to me once you have solved the problem.");
    quest::spawn2(287021,0,0,-96,-1679,-89,207);
    quest::spawn2(287021,0,0,-41,-1685,-89,211);
    quest::spawn2(287021,0,0,2,-1658,-89,198);
    quest::spawn2(287021,0,0,18,-1614,-89,191);
    quest::spawn2(287021,0,0,5,-1559,-89,170);
    quest::spawn2(287021,0,0,-12,-1517,-89,159);
    quest::spawn2(287021,0,0,-56,-1484,-89,134);
    quest::spawn2(287021,0,0,-53,-1586,-87,180);
    quest::spawn2(287021,0,0,-120,-1573,-89,135);
    $event = 1;    
  }
 }
sub EVENT_SIGNAL {
if($signal == 0) {
  $event = 2;
}
if($signal == 1) { 
         $counter += 1;
}
  if(($counter == 9) && ($event == 1)) { 
    quest::spawn2(287145,0,0,-45,-1616,-87,190);

}
}

sub EVENT_ITEM {
  plugin::return_items(\%itemcount);
}

Last edited by Portal63; 10-31-2014 at 11:38 AM.. Reason: typo
Reply With Quote
  #2  
Old 10-31-2014, 09:42 AM
vsab's Avatar
vsab
Discordant
 
Join Date: Apr 2014
Location: United Kingdom
Posts: 276
Default

Might want to report it here:-
http://www.peqtgc.com/phpBB3/viewforum.php?f=33
Reply With Quote
  #3  
Old 10-31-2014, 11:38 AM
Portal63
Fire Beetle
 
Join Date: Sep 2014
Location: Virginia
Posts: 28
Default

Done. Thanks for the advice!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:15 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3