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  #1  
Old 05-02-2004, 10:31 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default Cofruben's Quest Editor 1.0

Hello all,this is my first try making this quest editor,so probally is not so good,but I think that it can help.There should be a lot of bugs,but if people likes it,I will update it,giving more features.
Download location: http://www.technoalchemy.com/eqemu/CQE.zip
extract it,put all files except cqe.xe into system32 folder.
u need to have vb runtimes,can be downloaded here
http://www.microsoft.com/downloads/d...DisplayLang=en

Enjoy!
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  #2  
Old 05-03-2004, 12:02 PM
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Cripp
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Location: The Shire
Posts: 474
Default

link doesnt work for me :(
but yes, a quest editor would be very nice to have around, so keep it up
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  #3  
Old 05-04-2004, 03:10 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
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link edited,should work good now.
ftp://EqEmu:EQEmu@ftp.computer-tuning.org/CQE.zip
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  #4  
Old 05-04-2004, 01:31 PM
Richardo
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Location: Mattmecks Basement
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I love it, great job Cofruben
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  #5  
Old 05-21-2004, 06:08 AM
Tiara
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Join Date: May 2004
Posts: 2
Default

Link dead? >_< tried to DL it... but it times out :cry:
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  #6  
Old 05-21-2004, 06:26 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

yeah I need a host...could anyone put my quest editor into his server?PM me with your email/aim/msn,and I'll send it to you.Thanks
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  #7  
Old 05-21-2004, 06:34 AM
gandar
Sarnak
 
Join Date: Apr 2004
Location: West Sacramento, CA
Posts: 84
Default

Quote:
Originally Posted by cofruben
yeah I need a host...could anyone put my quest editor into his server?PM me with your email/aim/msn,and I'll send it to you.Thanks
Check your PM...
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  #8  
Old 05-21-2004, 08:09 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
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link should work now,if not,in some minutes.thanks gandar.
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  #9  
Old 05-21-2004, 09:13 AM
gandar
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Join Date: Apr 2004
Location: West Sacramento, CA
Posts: 84
Default

No problem, glad I could help.

File is posted and should be available.
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  #10  
Old 05-21-2004, 11:24 AM
Tiara
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Join Date: May 2004
Posts: 2
Default

yay... got it, it's great, you guys rock =)

Thanks ^__^
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  #11  
Old 05-31-2004, 05:57 AM
Dave987
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Join Date: Jun 2003
Location: England
Posts: 267
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I was going to try something like this :P
Was wondering if it could be done with Visual Basic? Don't laugh at me, I havn't ever coded anything in my life, so I thought I'd give something like this a shot..

Well now that ones been done, I can't teach myself coding ... thanks Corf!

lol , seriously though, thanks... I can code through the good old typing method, but this surely saves time. My only concern is that some newbs will start making millions of really ultra crap quests :(

Anywho, nice job. .. I know, this topic is dead dammit, but I wanted to say thanks and well done, so I damn well did ...

Might try making something like this in Visual Basic anywho .. could it be done?
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  #12  
Old 05-31-2004, 07:45 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

this program has done in visual basic,so yes,you can .You can code it easily with some code knowledge,for example,if you click in a command,put this:

text1.text= text1.text & "hey"

that will add the word "Hey" to the text1.
I hope it helps,good luck
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  #13  
Old 05-31-2004, 01:19 PM
Dave987
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Join Date: Jun 2003
Location: England
Posts: 267
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lol Lost me right there.
I'll probably spend hours staring at visual basic tutorials for beginners and still be completely lost.

Anywho, just want to give you a pat on the back cof, should help alot of newbs out there hoping to write quests. Thanks , it'll also save people lots of time. Way to go!
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  #14  
Old 05-31-2004, 01:45 PM
Jezebell
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Join Date: Feb 2004
Location: Florida
Posts: 441
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I copied the .ocx files to c:\windows\system32 and installed the VB pack there from microsoft but I get an error when running the editor:

Code:
Component 'fkey.ocx' or one of its dependencies not correctly registered: a file is missing or invalid.
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  #15  
Old 06-01-2004, 03:16 AM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

try copping that ocx to the program folder.
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