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  #1  
Old 07-20-2016, 01:03 PM
mudman1
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Join Date: Jan 2003
Posts: 64
Default 10th ring working?

I get this was a pretty heavy bunch of scripts, and how it could be replicated from live beyond my payscale. Just wondering is it working in new PEQ database these days?
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  #2  
Old 07-20-2016, 07:33 PM
AsmoTiC
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Join Date: Aug 2004
Posts: 50
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10th war has been started. The quest dialog and turn-ins, up to talking to Sentry Badain in Great Divide, are working. The event itself has a bunch of lua code, but no way to activate it yet (that I know of). Sentry Badain doesn't have a quest file that runs the event yet.

https://github.com/ProjectEQ/projecteqquests is the active quest repo, with weekly updates. If you browse the git, you'll find the ring event. Just not sure how complete it is yet.

Good luck!
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  #3  
Old 07-21-2016, 01:02 AM
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N0ctrnl
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Posts: 443
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Last time I discussed it with anybody, it kind of worked, but you needed to add a bunch of NPCs and some parts of the event weren't fully working yet. Like the different 'captains' or whatever that could summon their little company and some stuff like that.
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  #4  
Old 07-21-2016, 07:20 AM
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jpyou127
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Default

TAKP is working on it right now. So we may see their scripting on the regular EQEMU/PEQ soon.


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  #5  
Old 12-16-2018, 05:30 AM
Tyen05
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Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
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Quote:
Originally Posted by jpyou127 View Post
TAKP is working on it right now. So we may see their scripting on the regular EQEMU/PEQ soon.


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  #6  
Old 12-23-2018, 09:40 AM
daerath
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Join Date: Jan 2011
Location: Northern VA
Posts: 91
Default

There are fairly detailed guides on the quest, but they do lack coordinates, so you could get the quest working as long as you're OK with spawn coordinates not being the same as on live.
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