Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 01-12-2005, 07:35 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default zone textures

how can i extract the textures for a soe zone?
Reply With Quote
  #2  
Old 01-12-2005, 10:30 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

S3DSpy (Downloadable on sourceforge), allow to browse S3D files, extract files.

But if you intend to extract texture to use them in your zones, you must know its totally illegal.
__________________

Reply With Quote
  #3  
Old 01-12-2005, 11:05 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

none of the bmps are openable after extracted?

edit: only _chr bmp files work after extracted ! any ideas?

ps. what are wld files?

Last edited by MrPanz; 01-13-2005 at 07:12 AM..
Reply With Quote
  #4  
Old 01-12-2005, 11:19 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Most of the EQ texture (at least post-luclin) are DDS.
WLD files are model/objects files
__________________


Last edited by KhaN; 01-13-2005 at 07:31 AM..
Reply With Quote
  #5  
Old 01-12-2005, 11:25 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

what is DDS? an image file type? im trying to get pre-luclin zone textures, but the zone texture bmp's dont open, only char model textures work, this happens when extracting s3d's using both EQinside and S3Dspy, anyone know a way to get them to work??
Reply With Quote
  #6  
Old 01-12-2005, 11:33 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

alrite, actually, if i double click them in s3dspy its bitmap viewer can view them, but once i extract them neither paint or photoshop can open them! any ideas?
Reply With Quote
  #7  
Old 01-12-2005, 11:36 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

*Click, Click*

Just tested, S3Spy alow me to view/export BMP texture (Just tested with beholder.s3d), you must be doing something wrong (no idea what it is ...)
__________________

Reply With Quote
  #8  
Old 01-12-2005, 11:39 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

i can view them in s3dspy too. can you view the file after its extracted though? in a program other than s3dspy?
Reply With Quote
  #9  
Old 01-12-2005, 11:51 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

eh, they still wont open in photoshop, but they apply fine in my 3d software, so i guess its all good
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:24 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3