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  #1  
Old 06-12-2004, 08:53 AM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
Default OPCodes. Disarm trap opcode update. and sense heading.

Line 207 make sure it looks like this. -Disarm traps. and take out the 2 //'s

#define OP_DisarmTraps 0x018d

Line 413 make sure it looks like this. -Sense heading. and Take out the two //'s

#define OP_SenseHeading 0x00c3

Line 298

#define OP_PetitionDelete 0x0091

change to

#define OP_PetitionDelete 0x01ec


Make sure your AA opcodes look like below.

#define OP_RespondAA 0x01e9
#define OP_SendAAStats 0x01c8
#define OP_AAAction 0x01e8


*/common/header files

eq_opcode.h Line 316

#define OP_EnvDamage 0x00e9


change to

#define OP_EnvDamage 0x00e8

-----------------------------

eq_opcode.h

Line 302

#define OP_PetitionQue 0x0086

change to

#define OP_PetitionQue 0x01eb

-------------------------------

eq_opcode.h

Line 165

#define OP_GroupAcknowledge 0x0271

and

Line 171

#define OP_GroupFollow2 0x0270

-----------------------------

eq_opcode.h

Line 126

#define OP_Bazaar 0x01e7

change to

#define OP_Bazaar 0x01e6

Line 125

#define OP_Trader 0x01e8

change to

#define OP_Trader 0x01e7

Line 131

#define OP_TraderShop 0x01eb

change to

#define OP_TraderShop 0x01ea



eq_opcode.h

line 99

#define OP_AAAction 0x01e9

Change to

#define OP_AAAction 0x01e8

you should no longer get any opcode error's when a player presses the + or - in there Alt Adv window.

Do this to fix berserkers not getting XP.

Client.cpp

Line 1452

war cle pal ran shd dru mnk brd rog shm nec wiz mag enc bst
float class_modifiers[15] = { 9.0f, 10.0f, 14.0f, 14.0f, 14.0f, 10.0f, 12.0f, 14.0f, 9.05f, 10.0f, 11.0f, 11.0f, 11.0f, 11.0f, 10.0f};

change to

//war cle pal ran shd dru mnk brd rog shm nec wiz mag enc bst Bers
float class_modifiers[16] = { 9.0f, 10.0f, 14.0f, 14.0f, 14.0f, 10.0f, 12.0f, 14.0f, 9.05f, 10.0f, 11.0f, 11.0f, 11.0f, 11.0f, 10.0f, 10.0f};


Do this to fix those Pesky unknown opcode 0x00fb errors(Thanks to scorpious2k for this one)

eq_opcode.h

Line 322

OP_Save 0x00fc

Change to

OP_Save 0x00fb

eq_opcode.h

Line 187

#define OP_TrackUnknown 0x009b

Change to

#define OP_TrackUnknown 0x009c

Fix for tracking verified works had a person log in and try and all worked fine.

Line 322

OP_Save 0x00fc

Change to

OP_Save 0x00fb

Line 97

#define OP_RespondAA 0x00ea

change to

#define OP_RespondAA 0x01e9

Thanks to mlan for OP_RespondAA packet collect n fix u r0xx0r.


Line 242

#define OP_SafePoint 0x00f0

change to

#define OP_SafePoint 0x00ef

this one fixes ppl being perma stuck under world unless a gm does /summon or #movechar.
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  #2  
Old 06-12-2004, 09:24 AM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

Great job keep up all the good work. And let us know if there is anthing you need us to packet collect if you need more info to figure some of them out.
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  #3  
Old 06-12-2004, 09:32 AM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
Default

Need Zoning Receiving AAEXP and converting it to points. and umm connecting to the server.

only need to zone 2-3 times for me

only need to recieve AAEXP 2-3 times

only need to connect once.
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  #4  
Old 06-12-2004, 10:21 AM
mlan
Fire Beetle
 
Join Date: Jun 2004
Posts: 9
Default

give me a place to send the log and i can do it
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  #5  
Old 06-12-2004, 11:42 AM
mlan
Fire Beetle
 
Join Date: Jun 2004
Posts: 9
Default

#define OP_SendAAStats 0x01c8 <-- new opcode for aa xp packet
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  #6  
Old 06-12-2004, 12:19 PM
mlan
Fire Beetle
 
Join Date: Jun 2004
Posts: 9
Default

#define OP_RespondAA 0x01e9 // AA table <-- new opcode
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  #7  
Old 06-12-2004, 02:21 PM
monalin crusader
Hill Giant
 
Join Date: May 2004
Posts: 238
Default

I would update this and put all your other ones here and delete those man its alot easier than going to 10 different posts. However this is awsome i didnt have to do find em out myself thanks a bunch and YOur doing great work keep it up.
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  #8  
Old 06-12-2004, 02:52 PM
Virus11
Discordant
 
Join Date: May 2004
Posts: 311
Default

Here are all of the previous opcode fixes:

*/common/header files

eq_opcode.h Line 316

#define OP_EnvDamage 0x00e9


change to

#define OP_EnvDamage 0x00e8

-----------------------------

eq_opcode.h

Line 302

#define OP_PetitionQue 0x0086

change to

#define OP_PetitionQue 0x01eb

-------------------------------

eq_opcode.h

Line 165

#define OP_GroupAcknowledge 0x0271

and

Line 171

#define OP_GroupFollow2 0x0270

-----------------------------

eq_opcode.h

Line 126

#define OP_Bazaar 0x01e7

change to

#define OP_Bazaar 0x01e6

Line 125

#define OP_Trader 0x01e8

change to

#define OP_Trader 0x01e7

Line 131

#define OP_TraderShop 0x01eb

change to

#define OP_TraderShop 0x01ea

-----------------------------------

Client process.cpp

Line 4018

case OP_AAAction: {
#ifdef GUILDWARS
break;
#endif


Remove

#ifdef GUILDWARS
break;
#endif


eq_opcode.h

line 99

#define OP_AAAction 0x01e9

Change to

#define OP_AAAction 0x01e8

you should no longer get any opcode error's when a player presses the + or - in there Alt Adv window.

Do this to fix berserkers not getting XP.

Client.cpp

Line 1452

war cle pal ran shd dru mnk brd rog shm nec wiz mag enc bst
float class_modifiers[15] = { 9.0f, 10.0f, 14.0f, 14.0f, 14.0f, 10.0f, 12.0f, 14.0f, 9.05f, 10.0f, 11.0f, 11.0f, 11.0f, 11.0f, 10.0f};

change to

//war cle pal ran shd dru mnk brd rog shm nec wiz mag enc bst Bers
float class_modifiers[16] = { 9.0f, 10.0f, 14.0f, 14.0f, 14.0f, 10.0f, 12.0f, 14.0f, 9.05f, 10.0f, 11.0f, 11.0f, 11.0f, 11.0f, 10.0f, 10.0f};


Do this to fix those Pesky unknown opcode 0x00fb errors(Thanks to scorpious2k for this one)

eq_opcode.h

Line 322

OP_Save 0x00fc

Change to

OP_Save 0x00fb

-----------------------------------------------
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