Was just pointing out that divide by 2 is to much.
Pets also suffer from the fact that until people get 60+, pets levels are signifigantly lower than their masters. For example, a level 50 Mages pet is only level 41 if I remember corrently, which means when that pet is trying to hit another level 50, it suffers from the same issue as a level 41 mob missing a lot and its spells being resisted against a level 50.
Well either way, pet damage mitigation should be a Rule.
VZ/TZ actually upped the level of summoned pets to make them viable at all in PvP. To me, this sorta proves pets werent hitting hard enough in PvP in their default state anyways.
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