quest::doanim(x) only seems to work for combat-related animations (where x < 17, if I remember correctly), but targeting the npc and using #doanim 10 x works for every animation I tried (in case anyone is wondering, the 10 in #doanim 10 x apparently sets the speed of the animation, at least according to the EQEmu Guidebook).
Specifically, I want my npc to cheer (animation 27). #doanim 10 27 works fine, but quest::doanim(27) doesn't. Any ideas?
I'm using a 0.6.0DR2 Perl precompile.
edit: reposted in the Bugs forum:
http://www.eqemulator.net/forums/viewtopic.php?t=18498