Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-22-2016, 09:16 PM
Warkral
Sarnak
 
Join Date: May 2011
Posts: 56
Default Mesmerize

At level 9, which means my bots are level 9 as well, when I instruct my chanty to ^mesmerize I get:
No bot are capable of performing this action

Ok, mez is a level 2 spell so what am I missing?
Reply With Quote
  #2  
Old 10-22-2016, 09:54 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Lemme take a look at the spell data.

I have the bot command spells load dynamically from the in-memory server reference now..so, it could just be an oversight of the parsing criteria.


(I got some feedback right after the new system's implementation..but, it has been fairly quiet of late. Don't hesitate to ask stuff like this )


EDIT:

It definitely shows up in the available spells:
Code:
"           Mesmerize" tt:07/cc:14/cl:002 /mn:00020/RD:000000/zt:-1/d#:000292/td#:00126/ed#:00035/SAI:012 /e01:0031/b01:000002/m01:000055 /e02:0063/b02:000001/m02:000000 /e03:0254/b03:000000/m03:000000
bot commands spells targettype = 7 (not the same as a spell's normal targettype)
caster class = 14 (enchanter)
caster level = 2


It is registered...

How are you casting it? (Possibly on a mob that is not attackable?)


EDIT2:

I just tested using a lvl 9 bot on a yellow mob and had no issues.

I used the ^mez command.
__________________
Uleat of Bertoxxulous

Compilin' Dirty

Last edited by Uleat; 10-22-2016 at 10:35 PM..
Reply With Quote
  #3  
Old 10-23-2016, 12:00 AM
DanCanDo's Avatar
DanCanDo
Discordant
 
Join Date: May 2016
Location: Above Hell
Posts: 400
Default

Quote:
Originally Posted by Uleat View Post
(I got some feedback right after the new system's implementation..but, it has been fairly quiet of late. Don't hesitate to ask stuff like this )
I've had various players taking advantage of the bot system, with no real issues
except the infamous bot pets attacking players, but the players don't get too
concerned with it, so I'm not (chuckle)
__________________
Project Insect Completed
Reply With Quote
  #4  
Old 10-23-2016, 11:46 AM
Warkral
Sarnak
 
Join Date: May 2011
Posts: 56
Default

Quote:
Originally Posted by Uleat View Post
Lemme take a look at the spell data.

I have the bot command spells load dynamically from the in-memory server reference now..so, it could just be an oversight of the parsing criteria.


(I got some feedback right after the new system's implementation..but, it has been fairly quiet of late. Don't hesitate to ask stuff like this )


EDIT:

It definitely shows up in the available spells:
Code:
"           Mesmerize" tt:07/cc:14/cl:002 /mn:00020/RD:000000/zt:-1/d#:000292/td#:00126/ed#:00035/SAI:012 /e01:0031/b01:000002/m01:000055 /e02:0063/b02:000001/m02:000000 /e03:0254/b03:000000/m03:000000
bot commands spells targettype = 7 (not the same as a spell's normal targettype)
caster class = 14 (enchanter)
caster level = 2


It is registered...

How are you casting it? (Possibly on a mob that is not attackable?)


EDIT2:

I just tested using a lvl 9 bot on a yellow mob and had no issues.

I used the ^mez command.
Its probably my misunderstanding of how the spell is used, and I started over using Akka's server when I build my new computer so I'm much lower level now. I seem to remember when you gave the chanty the mez command she would automatically mez the mobs but maybe that was the AOE version?
Reply With Quote
  #5  
Old 10-23-2016, 12:50 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I doubled-checked the old code and it is using the same spell.

The only difference is the newer code is more 'restrictive' about who/what can be cast on.

All bot command-based spells use this newer restrictive code as well and exhibits closer behavior to the actual spell system. [edit]


Usage is essentially:

- target the mob that you want to mez

- use the command ^mez with an enchanter spawned and active (grouped)


https://github.com/EQEmu/Server/blob...mand.cpp#L3366

The new command uses an actionable bots criteria of spawned..

..meaning that the bot can be in your group, another's group or a botgroup.

The old system required that the enchanter bot be in your personal group.


Try it out on different mobs and see if your results are the same.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:47 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3