In addition to the problems I am having building with LUA, the loginserver
is giving me fits. I have successfully used the older one (from several years ago), and the config looks to be pretty much the same.
(Yes, I need to use a private login server, because I want to make some minor changes for testing purposes)
I am able to login and get to server select. When I hit play I am dumped. Here is the log entry from the login server:
Code:
[Network] [09.19.14 - 17:14:02] Login received from client.
[Client] [09.19.14 - 17:14:02] User: Jon
[Client] [09.19.14 - 17:14:02] Hash: f9cbc8cc0fbefd2c07209b7a3e7aef1c8cc5f023
[Network] [09.19.14 - 17:14:02] Application packet received from client (size 12)
[Network] [09.19.14 - 17:14:02] Server list request received from client.
[Network] [09.19.14 - 17:14:04] Application packet received from client (size 16)
[Network] [09.19.14 - 17:14:04] Play received from client, server number 1 sequence 5.
[Network Trace] [09.19.14 - 17:14:04] User-To-World Response received.
[Client] [09.19.14 - 17:14:04] Trying to find client with user id of 1.
[Client] [09.19.14 - 17:14:04] Found client with user id of 1 and account name of Jon.
[Client] [09.19.14 - 17:14:04] Found sequence and play of 5 1
[Network Trace] [09.19.14 - 17:14:04] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
01 00 00 00 | ....
[Network Trace] [09.19.14 - 17:14:04] Sending play response with following data, allowed 1, sequence 5, server number 1, message 101
[Network Trace] [09.19.14 - 17:14:04] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
01 00 00 00 | ....
[Network Trace] [09.19.14 - 17:14:04] Sending play response for Jon.
[Network Trace] [09.19.14 - 17:14:04] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
01 00 00 00 | ....
[Network] [09.19.14 - 17:14:04] Client disconnected from the server, removing client.
[Network] [09.19.14 - 17:14:04] New SoD client connection from 136.176.168.19:57077
[Network] [09.19.14 - 17:14:04] Application packet received from client (size 14)
[Network] [09.19.14 - 17:14:04] Session ready received from client.
[Network] [09.19.14 - 17:14:04] Session ready indicated logged in from world(unsupported feature), disconnecting.
The last few lines are puzzling. The client is disconnected from the server, and I assumed that was because of a hand-off to the zone server. Anyhow the client is still talking to the loginserver. None of the zone server processes log anything.
I do not get to character select, just back to server select.
This is driving me nuts, since I really need to get something running in the next week or so. Does anyone have any suggestions?