Recently, I've been experiencing a strange and annoying issue in openzone. The texture on all of the trees will change for no apparent reason, but will still look right ingame.
This happened after I did something with a campfire. They weren't animated, unfortunately.
The tree turned to wax for no apparent reason, while the others turned grey. It also flickered inbetween wax and ice for a while.
Then, they all turned to wood. Except for one. That one didn't. (i moved the elf hut also by the way)
SECONDLY AND HITHERTHROUGH,
I would like my zone to have the gfaydark character models. So, I did what any idiot would do, I deleted the tutorial_chr.s3d file, copied the gfaydark_chr.s3d file, and renamed it tutorial_chr. It didn't work. Probably because the .wld remained gfaydark_chr.wld with no indication that it is possible to change it. I thought, "So yeah, I can probably export the .wld and import it into openzone and export it as tutorial_chr and it will all be hunky dory
" well no, I could only do the first thing. Will it be possible to have the gfaydark character models in my zone or is that just another limitation of everquest?