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  #1  
Old 06-05-2008, 06:32 PM
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Cripp
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Default problem with textures

When i try and use my own textures i get these kind of results..

-------------------------------------------------------------------


sometimes they show randomly but not all of them..

what am i doing wrong ? :\
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  #2  
Old 06-05-2008, 07:34 PM
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I don't know if this is your problem BUT textures must be sized as a power of 2.

32 X 32
16 X 16
2048 X 1024

they don't have to be square, but sides must be a number that is a power of 2 ( for those mathematically challenged: 2 4 8 16 32 64 128 256 512 1024 2048 4096)

Also, you must EXPLICITLY give a texture, if it uses a default (usually the last texture ysed) I have found things get unpredictable and weird.
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  #3  
Old 06-05-2008, 08:03 PM
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OZ runs pretty strangely for me, especially 8.3.. i have to like spam click to make it load faster at times lol and some other stuff behaves strangely
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  #4  
Old 06-05-2008, 08:12 PM
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Quote:
Originally Posted by Cripp View Post
OZ runs pretty strangely for me, especially 8.3.. i have to like spam click to make it load faster at times lol and some other stuff behaves strangely
It is sluggish, and doesn't seem to do shading/shadows right.

It is also a memory hog. If you have less than a GB or are running enough to leave OZ only 500MB or less, it will D R A G G G your computer to a halt. If you keep it the focused window, and give it time to balance out virtual memory, it is usable.
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  #5  
Old 06-06-2008, 09:52 AM
quadroplex
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Ive had similar texture problems like this but only when I imported a quake3 zone
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  #6  
Old 06-08-2008, 02:25 PM
Windcatcher
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Make sure that texture caching is OFF in your client. That's pretty important.
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  #7  
Old 06-09-2008, 05:07 PM
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i figured out my problem.. the texture files werent 24 bit they were 256 colors / 8 bit
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