Fixes some merchants not displaying player sold items. Discussion:
http://eqemulator.net/forums/showthread.php?t=26292
You could try changing:
client.h, around line 296:
From:
Code:
void BulkSendMerchantInventory(int merchant_id, int16 npcid);
To:
Code:
void BulkSendMerchantInventory(int merchant_id, int npcid);
client_process.cpp, around line 798:
From:
Code:
void Client::BulkSendMerchantInventory(int merchant_id, int16 npcid) {
To:
Code:
void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
I didn't do much testing other than putting 1 temp item on 1 merchant, so I don't know if this will break anything.