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  #1  
Old 10-01-2012, 11:47 AM
Warking
Hill Giant
 
Join Date: Mar 2012
Location: Norrath
Posts: 132
Default Mass NPC Edit by zone

Hello,

I have been playing around a while and I still have to edit each NPC manually and one at a time.

If I wanted to revamp a zone and change the level of all the NPC's in the zone at once; then change their HP / dmg output all at once is there a way to do it for all the mobs in that one zone?

Thanks
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  #2  
Old 10-01-2012, 01:31 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Very simple to do - you will need the npc&loot editor available here. Load in a zone, then in drop down menu use field utilities to modify stats by zone.

GeorgeS
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  #3  
Old 10-01-2012, 06:56 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

Could run some sql queries if you didn't want to use one of the GUI tools and knew what you wanted to do.
Update npc_types set level = x, mindmg = x, maxdmg = x where (id>=8000 and id<=8999);

Using zone 8 as the example there and of course that is a sledgehammer approach. Would want to refine it a little.
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  #4  
Old 10-01-2012, 07:39 PM
Warking
Hill Giant
 
Join Date: Mar 2012
Location: Norrath
Posts: 132
Default

Thanks! This helped a ton. Now I need to learn more on quest creation, event triggering, and instances. Trying to customize an expansion :o)
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  #5  
Old 10-14-2012, 05:43 AM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
Default

Might not need it now, but this type of query might help you.

Code:
update
zone
inner join spawn2 on zone.short_name = spawn2.zone
inner join spawngroup on spawn2.spawngroupID = spawngroup.id
inner join spawnentry on spawngroup.id = spawnentry.spawngroupID
inner join npc_types on spawnentry.npcID = npc_types.id
inner join npc_stats_template on npc_types.level = npc_stats_template.level

set
npc_types.ac = npc_stats_template.ac,
npc_types.hp = npc_stats_template.hp,
npc_types.mindmg = npc_stats_template.mindmg,
npc_types.maxdmg = npc_stats_template.maxdmg

where zone.short_name = [$zone]
and npc_types.lastname <> "Mini Boss"
and npc_types.lastname <> "Boss"
It works on the principle that you setup a table (npc_stats_template) containing key stats for each mob level, and identify bosses and minibosses in the npc_types table using npc_types.lastname.

Then when balancing mob stats you can update the npc_stats_template table for the levels you want, and rebalance mobs across 1 or more zones with one query.
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