Round one; Figh...oh zone crash
Looks like quest::attacknpc(npc_id) doesn't work (crashes zone nicely), nor can I get an NPC to quest::settarget so I can use a spell for aggro.
In which case, is the current MO for getting NPCs to fight is just assigning them to opposing factions and then putting them proximity of each other? (Not forgetting npc_aggro 1 in the DB)
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