Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-28-2008, 03:27 AM
narcberry
Sarnak
 
Join Date: Mar 2005
Location: Idaho, USA
Posts: 94
Default quest::gmcommand("");

It would be awesome to be able to call gmcommands from a quest script. Or is there already?
__________________
Thanks for answering my questions.
My Website
Reply With Quote
  #2  
Old 01-29-2008, 12:13 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

That is something I would love to see as well. It would be nice to have a setting for it to be used on the player speaking with the quest NPC too. So, if you set quest::gmcommand("#traindisc 70"), it would be as if the player had access to that command and used it on themselves to train all of their disciplines. Sure, you can just give the players access to that command, but then they have to be made aware of it. With this option, you could have a discipline trainer that works almost exactly like a spell trainer.

Another use for this would be quest::gmcommand("#guild create $name $text"), or something like that so that NPCs could create guilds for players without giving them access to the entire #guild command. It would just set the person speaking to the NPC as the guild leader, and set whatever text they give as their guild name, if that is possible hehe. I realize that there is a command to have NPCs set players to a certain guild, but I don't think it allows them to make their own names.

A big reason I would like it, is so NPCs could reset zones as a work-around for the player ghosts issue. I posted more details about that here.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!

Last edited by trevius; 01-29-2008 at 08:15 PM..
Reply With Quote
  #3  
Old 03-02-2008, 03:23 AM
ven-elexver
Banned
 
Join Date: Dec 2007
Posts: 64
Default

love to see it also. hope someone can make #GM work with a npc.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:32 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3