A new improved version of my eqg zone viewer is available
here (about 650K)
This is a binary release for windows d3d9. I'll release the source code later on today when I've fixed a couple of issues.
This only works with the EQG file Omens of War zones but I believe it works with them all now.
It now has added mouse control, works with all the zones, and is a bit faster.
Please read the README in the zip file
I hope nobody minds me posting this on here. It's not openeq but it might be of interest to some of the people who are interested in that, and it's open source (or at least will be when I fix the source later today... ) so might be helpful to people trying to draw the same things.
My todo list for this includes:
There are some placable items which don't seem to belong.
Drawing more than just the base textures so it looks a lot better.
Getting collision detection working so you can walk instead of fly.
Getting an opengl renderer working then "Port" to linux
Getting old style zones working too
See also:
http://www.fx2100.com/ for more information (maybe)