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  #1  
Old 03-17-2005, 03:46 AM
z3phyrus
Fire Beetle
 
Join Date: Feb 2005
Posts: 5
Default Compiling Problems with DR3 world binary

When trying to compile the CVS from sourceforge.net on linux which is DR3 i got a shitload of errors with the world server

mon/extprofile.o ../common/timeoutmgr.o -rdynamic -L. -lstdc++ -lm -lz -L/usr/lib/mysql -L/usr/mysql/lib -lmysqlclient -ldl -o world
../common/dbcore.o(.text+0x99d): In function `DBAsyncLoop(void*)':
../common/dbcore.cpp:215: undefined reference to `Condition::Wait()'
../common/dbcore.o(.text+0xa03): In function `DBAsync:BAsync[not-in-charge](DBcore*)':
../common/dbcore.cpp:230: undefined reference to `Condition::Condition[in-charge]()'
../common/dbcore.o(.text+0xafb):../common/dbcore.cpp:238: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xb59): In function `DBAsync:BAsync[in-charge](DBcore*)':
../common/dbcore.cpp:230: undefined reference to `Condition::Condition[in-charge]()'
../common/dbcore.o(.text+0xc51):../common/dbcore.cpp:238: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xd62): In function `DBAsync::~DBAsync [not-in-charge]()':
../common/dbcore.cpp:243: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xd6f):../common/dbcore.cpp:243: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xe9c): In function `DBAsync::~DBAsync [in-charge]()':
../common/dbcore.cpp:243: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xea9):../common/dbcore.cpp:243: undefined reference to `Condition::~Condition [in-charge]()'
../common/dbcore.o(.text+0xfd6):../common/dbcore.cpp:243: more undefined references to `Condition::~Condition [in-charge]()' follow
../common/dbcore.o(.text+0x106: In function `DBAsync::StopThread()':
../common/dbcore.cpp:254: undefined reference to `Condition::Signal()'
../common/dbcore.o(.text+0x1137): In function `DBAsync::AddWork(DBAsyncWork**, unsigned)':
../common/dbcore.cpp:282: undefined reference to `Condition::Signal()'
collect2: ld returned 1 exit status

i tried to run all the stuff with the DR2 world server but somehow my zoneservers crash all the time when i try to zone :/

Any suggestions?


--edit

maybe i should have moved this to Linux Server Support maybe a forum admin can do that :p

Last edited by z3phyrus; 03-17-2005 at 11:49 AM..
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  #2  
Old 03-17-2005, 08:44 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by z3phyrus
maybe i should have moved this to Linux Server Support maybe a forum admin can do that :p
Good point

Make sure you have ../common/Condition.o in line 20 of ../zone/makefile
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #3  
Old 03-17-2005, 09:17 AM
z3phyrus
Fire Beetle
 
Join Date: Feb 2005
Posts: 5
Default

yeah i have:

APP=zone
SF=.obj/EQNetwork.o \
../common/timer.o ../common/packet_dump.o ../common/packet_functions.o \
../common/unix.o ../common/packet_dump_file.o ../common/Mutex.o ../common/MiscFunctions.o \
zone.o entity.o mob.o client.o client_process.o npc.o net.o spawn2.o attack.o hate_list.o \
../common/serverinfo.o ../common/moremath.o worldserver.o spells.o spawngroup.o loottables.o \
faction.o Map.o PlayerCorpse.o petitions.o MobAI.o Object.o ../common/eqtime.o \
groups.o ../common/classes.o ../common/races.o ../common/TCPConnection.o forage.o \
../common/crc32.o ../common/md5.o ../common/dbcore.o \
../common/dbasync.o zonedbasync.o parser.o beacon.o\
../common/EMuShareMem.o ../common/EQEMuError.o ../common/ptimer.o \
.obj/debug.o .obj/database.o .obj/Item.o .obj/misc.o \
doors.o command.o AA.o client_packet.o tribute.o zone_profile.o \
bonuses.o trading.o spdat.o spell_effects.o aggro.o guilds.o \
inventory.o client_mods.o tradeskills.o waypoints.o pets.o \
effects.o trap.o perl_client.o perl_entity.o perl_mob.o perl_npc.o \
perl_PlayerCorpse.o perl_groups.o questmgr.o client_logs.o perlparser.o \
../common/rdtsc.o ../common/extprofile.o horse.o exp.o fearpath.o \
special_attacks.o ../common/timeoutmgr.o ../common/Condition.o pathing.o

but does it change anything with the zone crashing when using a DR2 world server with DR3 zone servers? i tried the DR2 world with the DR2 zones but i wasnt able to use the beta DB then only the fresh one
but i'd like to play with mobs and npcs
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  #4  
Old 03-17-2005, 09:36 AM
z3phyrus
Fire Beetle
 
Join Date: Feb 2005
Posts: 5
Default

well my world server was able to compile now

but the zones are still crashing

when the zoneserver is bringing one zone up
you can play, but when you zone to anywhere else it crashes and gets away with broken pipe
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