Has anyone ever had a problem with a specific NPC simply stopping receiving quest::signal from any other NPC?
At first it was just one NPC who refused to receive a signal from any other NPC in the zone. She can send, but not receive. Signals were working just fine with every other NPC, receiving and sending.
Just yesterday, a completely separate mob stopped receiving signals after no code changes. Some debugging quest::say was put into the code and sub EVENT_SIGNAL was no longer being reached.
I have other signaled events running in the same zone and have tried using quest::signalwith as an alternative to the vanilla quest::signal, but that didn't change anything.
Anyone have any ideas?
Thank you in advance...
PS: The code can be as simple as you want and it isn't happening.
Code:
# SignalingMob1 (150101)
sub EVENT_AGGRO {
quest::signal(150100,0);
}
Code:
# ReceivingMob2 (150100)
sub EVENT_SIGNAL {
quest::say("Please don't attack my little friend.");
}