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Old 01-17-2011, 10:31 PM
cloudwindeq
Fire Beetle
 
Join Date: Oct 2009
Posts: 2
Default Code question on spells.cpp

Hello,

In subroutine Mob::CastedSpellFinished on spells.cpp, the bard AA check function GetAA(aaInternalMetronome) is called within the if-then-else section which is not usable by Bard:

if(GetClass() == BARD) // bard's can move when casting any spell... {
/* some code skipped */
} else // not bard, check movement

{
// if has been attacked, or moved while casting // check for regain concentration
/* some code skipped */

if(IsClient()) { // max 93% chance at 252 skill
channelchance = 30 + GetSkill(CHANNELING) / 400.0f * 100;
channelchance -= attacked_count * 2;
channelchance += channelchance * (GetAA(aaChanellingFocus)*5) / 100;
channelchance += channelchance * (GetAA(aaInternalMetronome)*5) / 100;
} else { // NPCs are just hard to interrupt, otherwise they get pwned
channelchance = 85;
channelchance -= attacked_count;
}
}
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