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  #1  
Old 03-08-2015, 10:13 PM
spyyder
Fire Beetle
 
Join Date: Jul 2009
Location: orego
Posts: 5
Default Easy access to in game browser

I'm sure many have figured this out, or even a better way, but it took a little messing around to make it easy for my own use. The code to do it I found here on the forums (sorry, I forget who posted it).

Using the Underfoot client, I can now access the in-game browser with "/say internet"

In:
EQEmulator->quests->global->global_player.pl

I added:
sub EVENT_SAY {
if($text=~/internet/i) {
$client->SendWebLink("https://www.google.com");
}
}

You can change the address to whatever of course. But now I can look stuff up no matter where my characters are without having to window out. Handy, and thanks for tips that lead me to this!
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  #2  
Old 03-09-2015, 03:05 AM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,594
Default

Keep in mind, with global_player.pl you must have a player.pl in the zone folder for whatever zone you're in, regardless of whether or not the player.pl is empty, it is required for the global_player.pl to parse.
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  #3  
Old 03-09-2015, 03:26 AM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

Quote:
Originally Posted by Kingly_Krab View Post
Keep in mind, with global_player.pl you must have a player.pl in the zone folder for whatever zone you're in, regardless of whether or not the player.pl is empty, it is required for the global_player.pl to parse.
That is not the case. They run dual stack.
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  #4  
Old 03-09-2015, 03:31 AM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,594
Default

It was the case, it may not be the case anymore though. It used to require player.pl.
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  #5  
Old 03-10-2015, 03:18 PM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,594
Default

For future reference, the issue to which I was referring was fixed in this commit: https://github.com/EQEmu/Server/comm...6647cfcc4d8fec
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