Hello Ladies/Gents/Trolls,
I am curious how difficult it would be to add an option to manipulate zone time would be? One of many events in a new zone involve vampires turning the day into night (at least I would like them to do so). The snippet below (from xxxxxxxxx) is incorrect as it (quest::settime) affects WORLD time, which is very bad for other zones relying on timed (night/day) events.
Code:
quest::settime(hour, minute) # Sets zone time of day. Sky/lighting changes acordingly.
My weakness in C++ prevents me from providing a very basic, working example for some of you magic people to perfect/improve. Is this possible or would this require HUGE amounts of adjustments?
-
Hate