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  #1  
Old 06-10-2004, 02:49 PM
CK-Jhev
Fire Beetle
 
Join Date: Apr 2004
Posts: 4
Default Can you change the classes that a race can play?

I finally took the time to reinstall EQ, so I'm waiting for the next patch to play it, but I was wondering if it's possible to change the classes that races can play. For example, can you make a half elf cleric, or a shaman, etc.?
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  #2  
Old 06-10-2004, 03:43 PM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

They can't do it in the char creation process, since the available race/class combos are hardwired into the interface, but once they create a character either a GM can use #permarace or #permaclass or a quest could set their race/class to something different.
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  #3  
Old 06-10-2004, 03:58 PM
CK-Jhev
Fire Beetle
 
Join Date: Apr 2004
Posts: 4
Default

Ahh, cool I can't wait to get this thing running.
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  #4  
Old 06-10-2004, 04:20 PM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

Its not possible to add more classes to a race, but you can ban a class/race combo at character creation. You jsut have to add code in the character creation method in the server that checks to see if its a banned class and race and reject it instead of creating the character. But with the GM commands it is possible for any race to be any class. I had a monk that was permanently a castle for a while. But if you do this regularly you may want to modify some items, since like Monk only items are generally human/Iskar only also. So Monk/Any would be better if you want to allow weird combos.
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  #5  
Old 06-10-2004, 05:13 PM
monalin crusader
Hill Giant
 
Join Date: May 2004
Posts: 238
Default

You can do the same thing for expansions if you want. Just edit the Expansions variable in the DB to read 1 or something instead of 61 or 255 whatever the numbers are for PoP and GoD.
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  #6  
Old 06-23-2004, 07:17 AM
ryetsu
Fire Beetle
 
Join Date: Jun 2004
Posts: 18
Default

Anyone know what the variable number is for PoP? Thats the highest expansion I'd like to accept.

Thanks!
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