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  #1  
Old 08-19-2004, 07:45 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default Zone Not Available

This is SO frustrating! :!: :

So I got everything setup (seemingly good), my server is on the list, I can log in, and make a character....

BUT When I try to enter the game (currently FelwitheA) it says that the zone is unavailable.

I've tried several things for the past three days, all to no avail. To make it easier on my computer, I'm only

booting one zone. I've tried two methods of that as well:
Code:
start zone . 68.104.62.54 7995 5.5.1.11
as well as the zone specifically:
Code:
start zone felwithea 68.104.62.54 7995 5.5.1.11
Both take a VERY long time to load, but finally it does, I load up EQ, login, select server, try to enter and

(as sated before) No server available.

So that's the problem (and yes I've been searching), I've found all sorts of things to try, but none work, so

here I finally ask for help. Anyway, here's the important stuff:

LoginServer.ini
Code:
[LoginServer]
loginserver=eqemulator.net
loginport=5995
worldname= Gabriel's High Heaven (TESTING Extreme Non-Legit)
worldaddress=68.104.62.54
locked=False

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer]
server=localhost
db.ini
Code:
[Database]
host=localhost
user=****
password=****
Database=eq
compression=off
Boot5Zones.bat
Code:
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone . 68.104.62.54 7995 5.5.1.11
start zone . 68.104.62.54 7996 5.5.1.11
start zone . 68.104.62.54 7997 5.5.1.11
start zone . 68.104.62.54 7998 5.5.1.11
start zone . 68.104.62.54 7999 5.5.1.11
exit
cls

:NOSPELL
echo You did not copy the spells_us.txt from your everquest directory to this one.  Please do so or zones will 

crash on startup.
PAUSE
BootZone1.bat (one that I made to laod JUST one zone, to go easy and faster for testing on my computer)
Code:
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone felwithea 68.104.62.54 7995 5.5.1.11
exit
cls

:NOSPELL
echo You did not copy the spells_us.txt from your everquest directory to this one.  Please do so or zones will 

crash on startup.
PAUSE
eqhost.txt
Code:
[LoginServer]
Host=eqemulator.net:5995
So there's that, and now the outputs that I get. This is while I'm trying to log into a zone from the character select screen.

Zone.exe
Code:
C:\Applications\EqEmu>zone . 5.5.1.11 7995 68.104.62.54
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.7-DR6
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] Loading doors
[Status] Loading Doors from database...
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 5583
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 165 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
[Status] Weather should change in 13284 seconds
Init: Loading zone lists, zone state or spawn list, player corpses
Zonepoints loaded into memory
, timezone data - Done. ZoneID = 61; Time Offset = 0
Reading zhdr file './cfg/felwithea.cfg'
Using database for safe coords.
Zone safe coords are x = 94; y = -25; z= 3.75
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for felwithea ...
[Status] Done loading doors for felwithea ...
[Status] Zone Bootup: felwithea (61)
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
[Status] Zone Shutdown: felwithea (61)
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 68.104.62.54:9000
World.exe
Code:
(after the normal bootup stuff, this is what it keeps saying)
Attempting autobootup of felwithea (61) for Gabriel
Error: No zoneserver to bootup flwithea (61) for Gabriel
Recieved unknown opcode: 0x02eb size:0 bytes
And thus... where I am now... a sad, shell of a man, with defeat looming over my head...
/cry
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  #2  
Old 08-19-2004, 10:56 PM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

are you using any download manager like emule,or something that are using port 9000?if so there would be a conflict like that one.
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  #3  
Old 08-20-2004, 12:58 AM
kidder
Fire Beetle
 
Join Date: Jul 2004
Posts: 17
Default

I think you need a URL name instead of an IP address in the "worldaddress=" field. So instead of your external IP address you need a URL that points to it. I could be wrong...but that is what worked for uss


Example:
[LoginServer]
loginserver=eqemulator.net
loginport=5995
worldname= Gabriel's High Heaven (TESTING Extreme Non-Legit)
worldaddress=gabrielshighheaven.somehost.com
locked=False
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  #4  
Old 08-20-2004, 12:59 AM
kidder
Fire Beetle
 
Join Date: Jul 2004
Posts: 17
Default

I think you need a URL name instead of an IP address in the "worldaddress=" field. So instead of your external IP address you need a URL that points to it. I could be wrong...but that is what worked for uss


Example:
[LoginServer]
loginserver=eqemulator.net
loginport=5995
worldname= Gabriel's High Heaven (TESTING Extreme Non-Legit)
worldaddress=gabrielshighheaven.somehost.com
locked=False
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  #5  
Old 08-20-2004, 05:08 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

It doesn't have to be, I used an IP address but when I needed a >>NoIP Domain<< for other reasons I switched it in my loginserver as well.

I highly recommend No-IP.com

>>NoIP Link<<
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #6  
Old 08-20-2004, 06:23 AM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default okay

First off I hope your going to comment out your DB user &amp; password and probably be smart to change it at this point.
Secondly, Your behind a Firewall or Router. Read my post here http://www.eqemulator.net/forums/vie...amp;highlight= Please verify that your router is configured with your computer on the DMZ, you open the appropriate ports (I'm not going into it when search will give a better explanation), and make sure the external IP of the DMZ is manually added to your ethernet adapter (DO NOT OVERWRITE YOUR INTERNAL IP, just add External IP on the Advanced tab properties page of TCP/IP in Networking Properties).

Your world.exe error is showing you cannot receive data at this point either Cofruben is correct
Quote:
are you using any download manager like emule,or something that are using port 9000?if so there would be a conflict like that one.
or the above issue I mention. Either way its a matter of your network not accepting EMULoginServer reporting data back to your World.exe file as it states here
Quote:
Connected to worldserver: 68.104.62.54:9000
68.104.62.54:9000: TCPConnection::RecvData(): Connection timeout.
RecvData(): Connection Timeout is due to none receiving data from LoginServer to your external IP 68.104.62.54:9000 because of routing issues or port 9000 being used or blocked.
Thanks and hope it helps ya,
Darkwaters
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  #7  
Old 08-21-2004, 04:16 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default

I'm not using anything like emule or whatever. Not using anything at all. No reason why port 9000 should be used. Is there a way to check?

Also, I get outputs from zone.exe saying that felwithea has loaded, doors loaded, safe points, etc, etc... but I still can't log to the zone.

So frustrating...
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  #8  
Old 08-21-2004, 05:00 PM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default

just because I'm a pain in the arse. =)
could you post world.exe output and zone.exe output in two separate code windows for me please. It's late and its getting really hard to stay focused here.
Darkwaters
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  #9  
Old 08-21-2004, 05:35 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default

well, I'm NOT on SBC, I use Cox Communictions Cable Modem. They may use the SBC backbone, but it's not SBC, not for me anyway. And I'm not in Michigan, I'm in Las Vegas, NV.

I DO have a router (Linksys) with DMZ set to my internal server IP (5.5.1.11). It IS between my (also Linksys) cable modem and computers/server. And my IP won't change for another 2 years : ) As is the nature of Cox's so-called dynamic IP's. But that's totally fine with me.

On a sidenote, I found some more info and changed my external ip's from 68.104.62.54 to ip68-104-62-54.lv.lv.cox.net (the external DNS name) in my LoginServer.ini and BootZones.bat as per this thread.
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  #10  
Old 08-21-2004, 05:41 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default

Changed your post : )

Here are the outputs.

Zone.exe
Code:
C:\Applications\EqEmu>zone . ip68-104-62-54.lv.lv.cox.net 7995 5.5.1.11
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.7-DR6
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] Loading doors
[Status] Loading Doors from database...
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 5583
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 165 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Error: 10053
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: 5.5.1.11:9000
5.5.1.11:9000: TCPConnection::RecvData(): Connection timeout

World.exe (won't copy/paste from window, but after it loads, heres what it keeps cycleing through):
Code:
5.5.1.11:1144: TCPConnection::RecvData(): Connection timeout
If you need more info on the World.exe, that's fine, but give me a few minutes to restart world.exe and HAND TYPE everything that comes out of it... Takes a while for the DB stuff to load.
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  #11  
Old 08-21-2004, 05:49 PM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default

Which of the two types of routers did you go with from Cox Communications based out of Atlanta, GA?

I notice one is wireless the other is not. The reason I'm really asking this leads up to here, are you capable of configuring your router ie. permitted or does your service provider need to do so. Cox Communications installs a cable router and if I'm not mistaken your porting issues could be arising here or try setting your local network onto a more standard local network of say 192.168.2.X just a thought.

The error looks like your on a wireless network maxed at distance, but this is just an assumption on my part.

Looking forward to the info and try to put brand model etc of router in post if ya don't mind. =))

Darkwaters
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  #12  
Old 08-21-2004, 05:57 PM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default

I removed the last post cuz my tired butt forgot to tracert your ip after I nslookup'd and whois'd the communication carrier. =)
I went to Cox Communication website and searched their features and support columns to get as much information as I could about the network configurations and found they offered the two types of routers which is why I posted my last post. =)
Been doing this IT crap way to freaking long LOL
Darkwaters
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  #13  
Old 08-21-2004, 05:58 PM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default

Quote:
Originally Posted by Epoch18
well, I'm NOT on SBC, I use Cox Communictions Cable Modem. They may use the SBC backbone, but it's not SBC, not for me anyway. And I'm not in Michigan, I'm in Las Vegas, NV.

I DO have a router (Linksys) with DMZ set to my internal server IP (5.5.1.11). It IS between my (also Linksys) cable modem and computers/server. And my IP won't change for another 2 years : ) As is the nature of Cox's so-called dynamic IP's. But that's totally fine with me.

On a sidenote, I found some more info and changed my external ip's from 68.104.62.54 to ip68-104-62-54.lv.lv.cox.net (the external DNS name) in my LoginServer.ini and BootZones.bat as per this thread.

Yep all my bad way to tired thats why I removed the post hehe =)
Slacker ---> Darkwaters (tonight)
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  #14  
Old 08-21-2004, 06:03 PM
Darkwaters
Hill Giant
 
Join Date: Aug 2004
Location: Michigan
Posts: 118
Default

Okay I read the post I hope you didn't change your eqemulator.net port to 5997 in the login.ini file it should still be 5995 as you posted up near the top of the thread. Not really anything that might fix the current issue just a gentle reminder not to change the port number in loginserver.ini. =)
Darkwaters
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  #15  
Old 08-21-2004, 06:05 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default

No, Cox (yes out of Atlanta) does not install or setup a router, not mine anyway. I have 2 routers, though the one (non-wireless) has routing turned off and is basically just acting as a switch.. The wireless router is actually suplying the internal IP's, which I set to 5.5.1.x myself (because it's faster and easier to type in, since I type them ALL the time) and I REALLY don't think any of my problems are arising from the fact that my IP's start with 5.5 instead of 192.168.

The models are:
Cable Modem - Linksys BEFCMU10v2
Wireless Router - Linksys BEFW11S4
Wired Router - Linksys BEFSR41

All purchased and setup by me, not Cox. So yes, I am capable of configuring any aspect of any of these devices. And though the one router (the one supplying the IP's) is wireless, my servers and clients are all hardwired into the switch ports (I just have the wireless for my laptop).
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