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  #1  
Old 07-16-2007, 01:46 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default Waypoints + $wp

Hi all,

I'm having a few issues with Waypoints which is causing a bit of a headache. I am trying to make an npc despawn when it reaches a certain waypoint (number 53).

I would have thought it would be this:

sub EVENT_WAYPOINT
{
if ($wp == 53)
{
quest::depop();
}

}

This is causing me a bit of a problem as the npcs's i'm spawn2()'in on paths are constantly looping on their patrol route.

Any suggestions?

I have also tried

sub EVENT_WAYPOINT
{
quest::say("I have reached a waypoint");
}

To see if it is working, but it doesn't even do that.

Thanks in advance

InKy
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  #2  
Old 07-16-2007, 10:17 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Silly question, but do any of your perl quest scripts work? Try and hail and have a conversation with someone you know has dialog.
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  #3  
Old 07-26-2007, 04:26 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default

Hi John, just so this thread isn't wasted. It's now resolved. You were right the error was further above in the same script.

Regards

Bolly
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