Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-16-2010, 07:12 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default Unexpected error: spell id out of range

Just noticed this while doing some testing with my SoD client. Running r1664 on 32 bit Ubuntu 10.04.

It happened on my lvl 23 wizard (both gm on and off) when trying to scribe Fay Gate, cazic gate, and a couple of others. Tried a freshly exported spells_us.txt just in case it was a spell file difference, but that didn't fix anything.

Same as usual with these bugs, character pretty much locks up and you have to log out to fix it.
Reply With Quote
  #2  
Old 09-17-2010, 12:09 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Just tried this on both versions of SoD (the original and the Underfoot version) without any problem. (Gentoo 32 bit, fairly old - not sure on version number).

To test I just created a new Wizard, #setallskill 100, #level 23, #si Fay Gate and Cazic Gate spells and scribed them.
Reply With Quote
  #3  
Old 09-17-2010, 12:11 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

Quote:
Originally Posted by pfyon View Post
Just noticed this while doing some testing with my SoD client. Running r1664 on 32 bit Ubuntu 10.04.

It happened on my lvl 23 wizard (both gm on and off) when trying to scribe Fay Gate, cazic gate, and a couple of others. Tried a freshly exported spells_us.txt just in case it was a spell file difference, but that didn't fix anything.

Same as usual with these bugs, character pretty much locks up and you have to log out to fix it.
Need to make sure you have SoD's spellfile loaded into the DB or else will for sure get out of range errors. I've tested it myself with spells in the 28,000 range with no problem via SoF or SoD.
Reply With Quote
  #4  
Old 09-18-2010, 01:54 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default

Ah, that makes sense. I assume that doesn't come stock with the peq database.
Reply With Quote
  #5  
Old 05-29-2011, 09:48 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default

Just to update, for anyone who runs into this problem, it was as I suspected: the char in question had some spells memmed/scribed from the old spell list which broke the spells permanently. Upon deleting/re-creating the char, I was again able to scribe and memorize the spells.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:26 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3