Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

Reply
 
Thread Tools Display Modes
  #1  
Old 10-22-2004, 06:46 PM
Daeath
Sarnak
 
Join Date: Feb 2004
Posts: 55
Default 3DS/OBJ Mesh/Texture/Bones exporter

From what I've read in the archives, it seems that certain elements - mainly anything that is animated - cannot be properly exported into a 3DS/OBJ format due to the unknown SOE bones format. Is this still a factor, or has anyone been successful in exporting the character models into a popular format - such as Max?

Also, what is the best way to export landscape/object meshes? OpenZone?
Reply With Quote
  #2  
Old 10-23-2004, 04:24 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

SOE bones format is known. If someone can get me a real working example of an animated model in 3DS I can probably get an exporter into OpenZone for it. It looks like we're gravitating toward using our own file format (XWF), though, for OpenEQ.
Reply With Quote
  #3  
Old 10-23-2004, 09:07 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

/me raise hand
__________________

Reply With Quote
  #4  
Old 10-23-2004, 11:35 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

I'll try to jump on the woa chat sometime this weekend if you have an example for me...
Reply With Quote
  #5  
Old 10-23-2004, 12:38 PM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default

Would it be possible to add the ability to export the model with no animations at all but have its skeleton, I want the mesh(with skeleton) not the animations.
__________________
How about the power to kill a yak from 200 yards away...WITH MIND BULLETS! thats telekinesis kyle.
Reply With Quote
  #6  
Old 11-11-2004, 10:11 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Back from buisness trip, so I hope this will suit you WC (btw, its not my job). If its not, tell me exactly what you need, because yeah, i have not a clue how EQ models are (just it has bones).

http://www.worldofalkora.com/temp/KhaN/LaraCroft.max
__________________

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:46 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3