well i got the (so called third) elevator going all the way up again, which makes all three working properly, i did get the stones and the elevator back in paineel, the elevator is "say" 180 degrees off and doesnt go up and down, but the rocks do turn hehe. im getting there, just too tired to continue this evening, have to work in 4 hours :(. and for the complete working elevator in paineel, it is in another database that i have (in my list of many backup databases that i will dig up and pull for you. good night and peace.
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Update: ok so i couldnt sleep, funny how the little things just bug the sh*t out of you.
Conclusion: it has something to do with the way the emu 4.4 is handling the triggers. i put my 4.3 EMuShareMem.dll, world.exe and zone.exe (dont think this one matters, but not positive) and viola, paineel elevator working again. I try putting back in the 4.4 world.exe and zone.exe only and no good. boot5zones wont boot up.
I went from elevator not working, 180 degrees off, to an elevator in the right place not working, to an invisible elevator, to an elevator that wanted to port me when i clicked on it, to a working elevator hehe, its time for a nap, work in three hours, seriously sleeping this time.. good luck, will continue this tomorrow. anyone feel free to clue me in before i spent another day beating myself up
zzzz
Update: (Day 3) hehe.
Another bit of info that may help out, I have the lifts in Gfay all working properly, all the way up all the way down. I have the elevator in paineel without stones. using the 4.4 setup. i put my world.exe zone.exe and emusharemem.dll from version 4.3 in binary folder, and i have a working elevator, but the third lift in gfay goes half way up. seems to me there is a cross reference contradiction here. not sure, just thought i would let you know, im still working on the issue and i will have all three lifts and the elevator working before im done.
Back at it, just wanted to ask, who's idea to put PALIFTs in Paineel and FAELEVATORS in gfay, seems to me this should of been the other way around,while pok used pokelevator? oh well, just needed a break from the doors. cya
p.s. after viewing a doors file with all of the elevators and lifts working, set at 0 liftheight, i am convinced that the lift heights for the elevators and lifts are hard coded into the emulator. with 4.4 , 1. no lift height value set for paineel elevator
2. all lifts in gfay were set to the same height, which leaves the orc lift short of its destination.
does anyone that is using 4.4 have a working elevator in paineel and or all three lifts working properly in gfay?