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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |
08-31-2013, 01:41 AM
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Discordant
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Join Date: Jun 2006
Posts: 371
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EQemu on Android?
Seeing as you can run Linux on Android devices such as Ubuntu or Debian and you can run EQemu on Linux would it be possible to run EQemu off Android?
I doubt the performance would be optimal, but it seems like a interesting concept at least maybe it could be of some practical use to handle a few static zones or something?
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09-01-2013, 11:24 PM
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Discordant
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Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
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Unity3d compiles games to web, console, mobile
Eqbrowser.com has a link to source where a lot of work has been done building the client in unity3d
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09-27-2013, 03:27 PM
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Fire Beetle
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Join Date: Jul 2007
Location: Pacific Northwest
Posts: 22
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Quote:
Originally Posted by Tyen05
Unity3d compiles games to web, console, mobile
Eqbrowser.com has a link to source where a lot of work has been done building the client in unity3d
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I can't see playing EQ on my phone. But my Nexus 7? That could be fun!
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08-19-2015, 06:47 AM
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Fire Beetle
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Join Date: Aug 2015
Posts: 2
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Has any further progress been made on playing eq, emu or live, on android devices? I went to eqbrowser and it said that mobile devices were not supported. Just curious, all I have access to at work is my phone, I would love to be able to play eq!
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08-19-2015, 06:53 AM
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Demi-God
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Join Date: Mar 2012
Posts: 1,103
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think he meant more along the lines of running a server.
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"No, thanks, man. I don't want you fucking up my life, too."
Skype:
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08-19-2015, 07:18 AM
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Fire Beetle
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Join Date: Aug 2015
Posts: 2
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I am just interested in playing it right now
I don't want to stream it off my PC because I don't want to lock it up while I am gone. I just simply want to play eq on my avant and waste the hours away at work!
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08-19-2015, 02:02 PM
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Demi-God
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Join Date: Mar 2012
Posts: 1,103
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not possible.
__________________
"No, thanks, man. I don't want you fucking up my life, too."
Skype:
Comerian1
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08-19-2015, 02:09 PM
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Dragon
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Join Date: Apr 2009
Location: California
Posts: 814
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The EverQuest game client was designed and built for use on Windows only. It can be used on Linux-based operating systems only with a Windows emulator (emu-ception!)
There is no Windows emulator available for Android at this time, and I have not heard of anyone trying to make one, as any kind of performance would likely be unworkable.
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08-19-2015, 02:24 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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He was talking about the server itself. I cannot imagine why you would attempt it anyway. I remember a prior thread on running it on a Raspberry Pi, not feasibly. Just because you can do something does not mean it is a good idea.
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08-19-2015, 02:29 PM
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Dragon
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Join Date: Apr 2009
Location: California
Posts: 814
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Ah, I misread "I am just interested in playing it right now" and was too lazy to read over the whole thread.
Android is built on Java, an interpreted language, running on a flavor of Linux. It's good for general purpose applications, but not for complex, performance-important, memory-consuming, database-crunching, file-system-thrashing server applications.
If you have a job where you can waste away work hours in a game (you bastard), and you don't want to use existing servers or run a server from your home network over the internet, you'd need to install the server on a work machine you can connect to, likely the one you'd be playing on.
You could only do that if IT gave you admin rights to install software like MySQL, PHP, Perl, etc., of course.
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08-19-2015, 03:17 PM
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Administrator
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Join Date: May 2013
Location: United States
Posts: 1,594
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Could always just have a VM or something similar and RDP in or use something like Teamviewer (not recommended due to security concerns), but I'm sure there are ways to "play" it on Android, but not actually on Android.
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09-10-2015, 04:32 AM
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Discordant
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Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
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The biggest issue with "EQ on Android" is the screen space. Everything else is a non-factor.
edit: just realized OP was talking about serverside~ woops
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09-10-2015, 09:14 PM
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Discordant
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Join Date: Jun 2006
Posts: 371
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Quote:
Originally Posted by Tyen05
The biggest issue with "EQ on Android" is the screen space. Everything else is a non-factor.
edit: just realized OP was talking about serverside~ woops
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Not a issue these days for Android Nvidia Shield Android TV has HDMI 2.0 4k support. It also can stream from a PC from a Maxwell based GPU. It has USB 3.0 support and 3GB of ram as well plus a stronger GPU than what I originally was thinking of at the time a Tegra K1.
To me the whole point would be to have it run from android device itself to take advantage of it's power efficiency to do either things play it via Linux/Wine or host a server on it. It sips power compared to a typical PC. I think it's more feasible today, but probably any of it's efficiency advantages are a lot less intriguing with the more efficient x86 CPU's available now. Not to mention capable older x86 CPU's that you could undervolt/underclock to save a lot on power.
You build a C2Q LGA771 mod adapter server for chump change these days and just undervolt one of those server chips which many of them had highly binned energy efficient lower TDP designs anyway that are still very decent CPU's.
In terms of just playing EQ on Android the Shield TV Console should be able to do so fairly trivially maybe even at 4K resolution EQ is not graphically demanding it's old as dirt. Basically all you'd need to do is run Linux on Android and use Wine for Linux and run EQ.
I'm pretty confident that if Shield TV Console can modestly emulate Wii Dolphin Emulator EQ wouldn't even be remotely challenging in terms of performance.
__________________
"We are all on the same team, and I think not enough people realize this."
- Leetsauce
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10-12-2015, 10:33 AM
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Banned
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Join Date: Jan 2015
Posts: 75
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Quote:
Originally Posted by provocating
He was talking about the server itself. I cannot imagine why you would attempt it anyway. I remember a prior thread on running it on a Raspberry Pi, not feasibly. Just because you can do something does not mean it is a good idea.
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Innovators push boundaries just fyi.
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10-12-2015, 10:36 AM
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Banned
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Join Date: Jan 2015
Posts: 75
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Quote:
Originally Posted by knowom
Not a issue these days for Android Nvidia Shield Android TV has HDMI 2.0 4k support. It also can stream from a PC from a Maxwell based GPU. It has USB 3.0 support and 3GB of ram as well plus a stronger GPU than what I originally was thinking of at the time a Tegra K1.
To me the whole point would be to have it run from android device itself to take advantage of it's power efficiency to do either things play it via Linux/Wine or host a server on it. It sips power compared to a typical PC. I think it's more feasible today, but probably any of it's efficiency advantages are a lot less intriguing with the more efficient x86 CPU's available now. Not to mention capable older x86 CPU's that you could undervolt/underclock to save a lot on power.
You build a C2Q LGA771 mod adapter server for chump change these days and just undervolt one of those server chips which many of them had highly binned energy efficient lower TDP designs anyway that are still very decent CPU's.
In terms of just playing EQ on Android the Shield TV Console should be able to do so fairly trivially maybe even at 4K resolution EQ is not graphically demanding it's old as dirt. Basically all you'd need to do is run Linux on Android and use Wine for Linux and run EQ.
I'm pretty confident that if Shield TV Console can modestly emulate Wii Dolphin Emulator EQ wouldn't even be remotely challenging in terms of performance.
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I think getting away from the nasty x86 intel monopoly would be an excellent reason.
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