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  #1  
Old 11-22-2017, 10:43 AM
Drty
Fire Beetle
 
Join Date: Nov 2017
Posts: 6
Default Auto level, etc. in Global_Player.pl

Hi all,

I've been out of the game for a bit, but decided to come back and host a server for some friends and I. On the previous server I hosted, I had some custom code in Global_player.pl (see below) that auto leveled characters skills and gave them some starting equipment.

sub EVENT_ENTERZONE { #message only appears in Cities / Pok and wherever the Wayfarer Camps (LDON) is in. This message won't appear in the player's home city.
if($ulevel == 1 && $qglobals{"skillss"} == 0)
{
quest::scribespells(40);
quest::level(40);
quest::traindiscs(40);
quest::setallskill(200);
quest::setglobal("skillss",1,5,"f");
$client->SetHP($client->GetMaxHP());
$client->SetMana($client->GetMaxMana());
$client->SetEndurance($client->GetMaxEndurance());
quest::summonitem($_) for (34228..34240);
}
}

I'm trying to do the same in the current build of Akka's Repack, but none of the actions are happening when I log in my new character. Am I missing something in that code block? Any help is much appreciated!

Thanks,
Drty
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  #2  
Old 11-22-2017, 10:00 PM
Drty
Fire Beetle
 
Join Date: Nov 2017
Posts: 6
Default

Update - Looks like this is done in LUA now so I have some learning to do. If anyone can give me the quick and dirty way to accomplish this in the global_player.lua file, I would much appreciate it!


Edit - I'll post this in the LUA forum as well as I don't think I move/delete it from here.
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  #3  
Old 11-23-2017, 01:26 PM
ghanja's Avatar
ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
Default

You do not need to use LUA, unless you prefer to and/or have reason to (i.e. custom quests you wrote, had written or copy/pasted from somewhere that are in LUA). If you wish to use Perl, then rename the global_player.lua to global_player.lu$ and it (EQEmu) will use the Perl variant instead.
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