Possible Solution:: In the database under
rule_value, "Character:EnableDiscoveredItems" is set to
true for ruleset 10. Change to
false to alleviate this issue.
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I wasn't paying attention
when I necro'd a thread about Loot lag in the Windows server section. Considering I am running Linux, I thought having it's own thread here would be wise. Here are some the pertinent info.
Server: Linux Debian 8.1
MySQL: 5.5.43-0+deb8u1
Symptom::
When users go to loot corpses, they can only loot one or two items before it lags out and they have to re-loot. A similar, and probably related, issue occurs when dealing with vendors.
The source I compiled from was taken from direction followed
HERE on the Wiki. I.E. git://github.com/EQEmu/Server.git
My DB was populated from PEQ (
http://peqtgc.com/releases)
I've been busy with work, but I can try to get a video capture if it would even help.