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  #1  
Old 12-30-2007, 05:44 PM
demen302
Fire Beetle
 
Join Date: Jan 2006
Posts: 12
Default Problem

Ok I have searched and looked for this. I can make a square level zone as per the tutorial. Then when I go to do the next step, rumple the ground it seems to hang the program. But, this is the weird part, if I go and close it out, it will suddenly render the change and show me the zone with the rumpled ground right before it exits. I tried updating video drivers and such.. Geforce FX 5200 card, but to no use. Anyone have any ideas?

Note: it jumps my cpu usage to 100%
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  #2  
Old 12-31-2007, 01:28 AM
Angelox
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Join Date: May 2006
Location: filler
Posts: 2,049
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Look at your servers "eqemu/map" directory - do you have one set up? are there .map files in there?
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  #3  
Old 12-31-2007, 09:33 AM
demen302
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Join Date: Jan 2006
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Hmmm don't have that on this comp. This is my build comp, move stuff to my server when I have worked on it. OpenZone seems to only ask for the Eq directory. Am I wrong in my thinking though that if the program need the .map files that I would not be able to even make a simple level zone and have it display even, if those file were missing?

I can make a simple flat zone, but changes to it do not seem to update until I actually close the progam then it exits of course.
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  #4  
Old 12-31-2007, 10:34 AM
Angelox
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Join Date: May 2006
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Quote:
Originally Posted by demen302 View Post
Hmmm don't have that on this comp. This is my build comp, move stuff to my server when I have worked on it. OpenZone seems to only ask for the Eq directory. Am I wrong in my thinking though that if the program need the .map files that I would not be able to even make a simple level zone and have it display even, if those file were missing?

I can make a simple flat zone, but changes to it do not seem to update until I actually close the progam then it exits of course.
Whoops sorry, somehow I posted my reply to the wrong thread.
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  #5  
Old 12-31-2007, 01:43 PM
Scorpious2k's Avatar
Scorpious2k
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Join Date: Mar 2003
Location: USA
Posts: 1,067
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Quote:
Originally Posted by demen302 View Post
Hmmm don't have that on this comp. This is my build comp, move stuff to my server when I have worked on it. OpenZone seems to only ask for the Eq directory. Am I wrong in my thinking though that if the program need the .map files that I would not be able to even make a simple level zone and have it display even, if those file were missing?

I can make a simple flat zone, but changes to it do not seem to update until I actually close the progam then it exits of course.
What version of OpenZone, how big is the zone you made and how are you trying to rumple the ground?
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  #6  
Old 12-31-2007, 05:59 PM
demen302
Fire Beetle
 
Join Date: Jan 2006
Posts: 12
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OpenZone 8.1, Following the tutorial... zone 2000 x 2000, using the rumple for the whole zone. Even if I save the zone, and try and load it in later, Same thing happens. Well ok not exactly the same... When I try and load it in from saved file, it never displays anything.
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  #7  
Old 01-01-2008, 02:53 PM
Scorpious2k's Avatar
Scorpious2k
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Quote:
Originally Posted by demen302 View Post
OpenZone 8.1, Following the tutorial... zone 2000 x 2000, using the rumple for the whole zone. Even if I save the zone, and try and load it in later, Same thing happens. Well ok not exactly the same... When I try and load it in from saved file, it never displays anything.
Interesting, is that all you do to the zone?
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  #8  
Old 01-01-2008, 03:17 PM
Windcatcher
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Join Date: Jan 2002
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I wonder if it's just not repainting the 3D window. What happens if you try to move around the zone with the cursor keys?
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  #9  
Old 01-01-2008, 06:04 PM
demen302
Fire Beetle
 
Join Date: Jan 2006
Posts: 12
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Yeah I can move around the zone with the arrow keys... suppose it could be just taking a long time to paint... but still is weird that if I go and close out the program, then it will do it really fast right before it closes.
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  #10  
Old 03-23-2008, 09:31 AM
nezmyth
Sarnak
 
Join Date: Mar 2008
Posts: 71
Default

Sorry for the bump, having the exact same problem
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  #11  
Old 03-23-2008, 12:38 PM
nezmyth
Sarnak
 
Join Date: Mar 2008
Posts: 71
Default

problem fixed : have to set priority for the program to realtime , even though it lags anything other than the program like hell
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