Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-16-2015, 11:40 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Treading water

We noticed that in Underfoot when in water and stationary you do not sink, but in Titanium you do. Is this server side or client side? Or is this something that changed during a certain expansion?
Reply With Quote
  #2  
Old 08-17-2015, 12:21 AM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,595
Default

That kind of sounds like something that would be client-side like the arc of falling and stuff. Maybe players were drowning too much? Haha.
Reply With Quote
  #3  
Old 08-17-2015, 08:24 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

I am thinking it is client side, but I wanted to make sure. Anyone have fond memories of drowning in that era? What about on p1999, do you fall there when over water?
Reply With Quote
  #4  
Old 08-17-2015, 08:56 AM
chrsschb's Avatar
chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 904
Default

Would make sense if you floated while you had endurance, but sank if you ran out.
__________________
Clumsy's World: Resurgence [2019-Present]
Clumsy's World 2.0 [2014-2016]
Clumsy's World [2006-2012]
Reply With Quote
  #5  
Old 08-17-2015, 09:15 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Well it totally makes sense to me that you sank. Remember all of the people that fell off the boat back in the day and drowned?
Reply With Quote
  #6  
Old 08-17-2015, 11:32 AM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

One could say that the player animation is treading water so it's not going to just sink but stay buoyant at current location.
Reply With Quote
  #7  
Old 08-17-2015, 11:32 AM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

I definitely remember that when the game was still new, if you ran out of stamina, you sank. I thought it was awesome. Apparently at some point it was decided that it was inconvenient.
Reply With Quote
  #8  
Old 08-18-2015, 08:49 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

I did notice something last night when playing with Titanium. If you are playing windowed mode and the window has focus, you do not sink. If you click away and the window loses focus, you sink.
Reply With Quote
  #9  
Old 08-18-2015, 11:25 AM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Ah, that's the falling glitch. Low framerate causes you to sink with lev, too, and causes falling damage to be higher than it would be with a higher framerate. Something about it calculating fall/sink distance over time and doesn't take into account framerate. A lower framerate means you're falling for a longer time with each second.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:00 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3