Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-21-2004, 04:54 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default Packet Collecting (22-08-2004)

Features to be collected
Please see THIS PAGE for a list of what has currently been/not been packetcollected for the emu (to my knowledge. I try to stay up to date)

Preferred way to packetcollect
Start packetcollector (see this link for help)
Log into EQ on Live
Do your thing as fast as possible
Log out
Save the log and name it something appropriate, then email it to rogean@gmail.com
Repeat for next item.

You can also make a big log of a playing session or whatever, but it's a lot more helpful if you do it that way as it's pretty inefficient to fiddle through some 100mb log.

If I missed anything, please PM me (PREFERRED) or post here (your post will be deleted once I add the item to the list).

Updates
  • 22-08-2004: Casting Spells collected by RangerDown

Last updated 22-08-2004
__________________
Shards of Dalaya Staff Administrator
I have stairs in my house.
Reply With Quote
  #2  
Old 08-21-2004, 01:17 PM
bloodgoth
Sarnak
 
Join Date: Jul 2004
Location: Kearns, UT
Posts: 55
Default

Alright, I did 2 Adventures today, as well as sent some tells to the item bot. I have a win on normal and a lose on normal. The file is 136 megs though... Which is bigger than baby jesus, will zipping it up really compress it that much... I mean, I can't really send 136 megs now can I? *swoons*

-edit-

Nevermind, newbness set in on me >_>
Reply With Quote
  #3  
Old 08-21-2004, 03:41 PM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
Default

text files usually compess a SHITLOAD. try it.
Reply With Quote
  #4  
Old 08-21-2004, 09:50 PM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

Yes, ALWAYS compress your logs. Text files compress to a fraction of their original size.
__________________
Shards of Dalaya Staff Administrator
I have stairs in my house.
Reply With Quote
  #5  
Old 08-22-2004, 07:10 AM
bloodgoth
Sarnak
 
Join Date: Jul 2004
Location: Kearns, UT
Posts: 55
Default

I did ^.^ The zip file ended up being 9 megs. Already sent it off
Reply With Quote
  #6  
Old 08-23-2004, 06:47 AM
Valor
Fire Beetle
 
Join Date: Apr 2003
Location: Gfaydark
Posts: 16
Default

How do you close the packetcollector corectly?
__________________
To kill or be killed?
Try out this cool web game!
Reply With Quote
  #7  
Old 08-23-2004, 06:54 AM
Draupner
Hill Giant
 
Join Date: Jul 2004
Location: In my basement
Posts: 131
Default

control + c to end logging
Reply With Quote
  #8  
Old 08-23-2004, 06:56 AM
Valor
Fire Beetle
 
Join Date: Apr 2003
Location: Gfaydark
Posts: 16
Default

it will auto upload if i do that tho?
__________________
To kill or be killed?
Try out this cool web game!
Reply With Quote
  #9  
Old 08-23-2004, 08:01 AM
Draupner
Hill Giant
 
Join Date: Jul 2004
Location: In my basement
Posts: 131
Default

no that'll just stop the packetcollector from collecting
Reply With Quote
  #10  
Old 08-23-2004, 08:58 AM
Valor
Fire Beetle
 
Join Date: Apr 2003
Location: Gfaydark
Posts: 16
Default

sent combat and looting NPC
__________________
To kill or be killed?
Try out this cool web game!
Reply With Quote
  #11  
Old 08-25-2004, 02:20 PM
Epoch18
Fire Beetle
 
Join Date: Jul 2004
Posts: 21
Default

I'll start doing some augging right now and send off my log.
Reply With Quote
  #12  
Old 08-25-2004, 05:49 PM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

After I press Ctrl C to end the logging program it crashes with an option to send error report. The logfile is intact though. Is it normal for it to crash when it ends? (Using WinXP btw)
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #13  
Old 08-25-2004, 05:54 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by RangerDown
After I press Ctrl C to end the logging program it crashes with an option to send error report. The logfile is intact though. Is it normal for it to crash when it ends? (Using WinXP btw)
CTRL+C is the hotkey to close a DOS Application. (In DOS Alone, it would return to the cd> prompt, differing from an 'exit' or 'quit' command.) So yes I wouldn't be suprised if it would get a crash message.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
  #14  
Old 08-29-2004, 11:45 PM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

I have done inspecting.Guild managment done too.Autosplit done.
Reply With Quote
  #15  
Old 08-30-2004, 02:09 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

I'd say it's completely impossible for me to know what has/has not been collected, since nobody seems very intent on telling me anything, so yeah.
__________________
Shards of Dalaya Staff Administrator
I have stairs in my house.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:12 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3