[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.7-DR6
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=28731, max id=69304
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Screwing up windows compiles...
Any idea why it would just hang here?
here is my loginservers.ini
Quote:
# READ README.TXT
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginserver2=eqlogin2.eqemulator.net
loginserver3=eqlogin3.eqemulator.net
loginport=5997
loginport2=5997
loginport3=5997
worldname=MyServerName
worldaddress=digitaltension.servegame.com
locked=false
[WorldServer]
Defaultstatus=0
Unavailzone=
[LoginConfig]
ServerMode=Standalone
ServerPort=5999
# was 5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
[ChatChannelServer]
server=localhost
|