Custom Music Feature
Although I am using a work-around to get the effect, it would be great if there were a feature--either through a switch in the server code itself or through something like a quest::play function--that would allow a server admin to force clients to play a (previously distributed) wav, mp3, or other sound file upon entering a zone or proximity, or through a hail or turn-in.
Applications for this ability are boundless, ranging from setting just the right zone ambiance for a custom world, to setting different ambiances in various parts of the same zone, to triggering an npc "voice."
Thanks for any consideration toward this.
|