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  #1  
Old 09-16-2010, 02:44 AM
typenamehere
Sarnak
 
Join Date: Feb 2006
Posts: 59
Default unable to cast

I just started my server up, but for some reason when i try to cast any spell as any class it says "You cannot cast this spell while out of combat" and when i go into combat and try to cast a spell it says "You cannot cas this spell while in combat" lol wtf is that =(
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  #2  
Old 09-16-2010, 03:08 AM
blackdragonsdg
Dragon
 
Join Date: Dec 2008
Location: Tennessee
Posts: 654
Default

Sounds like your emulator is missing map files. Check your Emulator\maps directory for .map and .wtr files there are between 600-700 files total. If you don't have them you can get most of them from http://eqemumaps.googlecode.com/svn/trunk/Maps/

Also check your Emulator\plugins directory there should be approx. 17 files in that folder. If you don't have them then copy them from the Emulator\quests\plugins directory. This is assuming you have updated your quests folder. If you don't have an updated quests folder they can be obtained from http://projecteqquests.googlecode.com/svn/trunk/quests/
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  #3  
Old 09-16-2010, 03:49 AM
typenamehere
Sarnak
 
Join Date: Feb 2006
Posts: 59
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i have 611 map files not including the ones in my Old_map folder, and i have 17 plugins in that foler =/ i just compiled server less than a week ago so i have most of the recent updates
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  #4  
Old 09-16-2010, 03:09 PM
typenamehere
Sarnak
 
Join Date: Feb 2006
Posts: 59
Default

anyone have an idea?
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  #5  
Old 09-16-2010, 03:59 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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I vaguely remember this to be related to your client spells_us.txt file. Are you using the stock spells_us.txt file that came with your client (Titanium/SoF/SoD, whatever),
or do you somehow have a custom one downloaded from playing on another server ?

I would try re-installing EQ.
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  #6  
Old 09-16-2010, 04:51 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Yeah, the problem is that the client spell file does not match the server spell file. The best thing I can recommend is to do an export of your spells_new table using the import and export scripts for spells that come with the server code. Then, use the spells_us.txt that is generated by the export script and replace (preferably rename first) your old spell file in your EQ folder. Once your client matches the server, you shouldn't have this problem anymore. Make sure you restart EQ after swapping the spell file.
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  #7  
Old 09-16-2010, 04:56 PM
typenamehere
Sarnak
 
Join Date: Feb 2006
Posts: 59
Default

hrm yea that fixd it, thought it was sumtn with my server, thanks
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