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General::News EQemu news posts. |
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12-04-2006, 02:48 AM
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Developer
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Join Date: Jul 2004
Posts: 773
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Some New Map Files
All,
I have posted some new map files to sourceforge for zones below. Unfortunately, the eqg loader from openEQ is far from complete, so a general solution to the crashes does not exist (and may never). I had to analyze each zone's eqg to find the right offset to get the map built... I decided to do it (for the zones we have packet collects of). Other zones may come later if I get a reason to do them.
NOTE: there are a few maps here which will overwrite existing zones! Do not put them in place unless your players are using the eqg zones.
anguish.map
arena.map
bazaar.map
bloodfields.map
broodlands.map
causeway.map
chambersa.map
chambersb.map
chambersc.map
chambersd.map
chamberse.map
chambersf.map
delvea.map
delveb.map
dranik.map
dranikhollowsa.map
dranikhollowsb.map
dranikhollowsc.map
draniksscar.map
guildhall.map
guildlobby.map
harbingers.map
lavastorm.map
nektulos.map
provinggrounds.map
riftseekers.map
stillmoona.map
stillmoonb.map
thenest.map
thundercrest.map
tutoriala.map
tutorialb.map
wallofslaughter.map
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12-04-2006, 03:11 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Thanks FNW. this is a great help - maybe it will solve my tutoral "delema". I noticed you posted an Anguish map, does this mean you can spawn this zone?
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12-04-2006, 04:57 AM
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Hill Giant
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Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
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WWOOHOOOO!!!
I so much like the new lavastorm better than the old one.
but Im keeping the old nektulos, new one is just eeehhhh
Danke, FNW. Good Show, 1 Bran point to you.
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12-08-2006, 07:21 AM
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Discordant
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Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
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If you need any help fixing the EQG loader or anything of that sort, let me know.
- Cody Brocious
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12-15-2006, 03:48 PM
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Sarnak
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Join Date: Mar 2005
Posts: 54
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__________________
~Craleu~
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01-09-2007, 01:24 PM
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Sarnak
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Join Date: Dec 2006
Posts: 83
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lol i was a slight nob when i quit eq...(1 year) so... i like the new zones! lol
Thanks!
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02-16-2007, 07:57 PM
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Discordant
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Join Date: Aug 2006
Posts: 394
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Know what would ROCK to have a map file for, even though it's not part of titanium?
Barter zone.
__________________
--
Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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09-02-2007, 02:25 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by fathernitwit
Other zones may come later if I get a reason to do them.
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Sorry to wake the dead, but it's coming time to start considering how to deal with missing maps again.
fathernitwit, I have a good reason for you to do more mapping. We need them! More admins are branching into zones that have no maps, and render the encounters kinda futile.
You mentioned having to analyze each eqg - is this something you can 1-2-3 out for us to maybe someone else can help? I cannot get openEQ to even compile, and azone is missing pieces (.hpp files?) so I am kinda at a loss where to begin here. Any advice/direction would be appreciated - from any dev type that may understand how to build a heightmap from an existing .eqg zone file.
Thanks!
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09-03-2007, 09:52 AM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Sounds pretty easy enough from the example, but the only thing is I have the openeq sources (on my site) with the .hpp files and all, but this won't compile into windows?
I should just check out the source and make a vb version or just a dos version.
GeorgeS
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09-03-2007, 04:02 PM
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Developer
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Join Date: Jul 2004
Posts: 773
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I just made another quick hack to better support some of the new zones, committed the missing files (will hit download tonight), and posted a little guide... good luck.. hit me up on IRC if you are struggling.
http://www.eqemulator.net/wiki/wikka...a=AZoneEQGHack
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09-06-2007, 10:51 AM
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Hill Giant
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Join Date: Sep 2006
Posts: 172
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I for one am wondering if there is any way to do this under Windows. I would be happy to spend the next few weeks knocking out the rest of the zones if there is a way. I feel like DoD has a limited amount of zones and once theyre done, we can all forget about them.
I guess I can dual boot Linux - it's just I haven't used it in so long (read 15 years) that I have heard I would have to basically relearn everything as it has all changed alot.
Thank you,
Criimson
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09-07-2007, 06:40 PM
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Hill Giant
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Join Date: Sep 2006
Posts: 172
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fathernitwit
If you can post me a link to a linux build of aZone_eqg or even a link to getting it built with Code::Blocks I'll help ya tackle the rest of the .map files that need to be built. I don't mind searching for opcodes and would love to help.
I have Fedora 6 installed now, but I get all kinds of errors trying to build it with Code::Blocks
Criimson
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09-08-2007, 10:15 PM
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Hill Giant
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Join Date: Sep 2006
Posts: 172
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OK reinstalled Linux (Fedora 7) and have Eclipse installed. This is a really nice IDE.
I am trying to get azone_eqg compiled but am getting these errors.
Code:
Severity and Description Path Resource Location Creation Time Id
error: ‘FACE’ has not been declared aZone azone.h line 129 1189332762511 146
error: ‘FACE’ was not declared in this scope aZone azone.cpp line 240 1189332762521 166
error: ‘FACE’ was not declared in this scope aZone azone.cpp line 305 1189332762525 173
error: ‘FACE’ was not declared in this scope aZone azone.h line 117 1189332762508 140
error: ‘faceBlock’ was not declared in this scope aZone azone.cpp line 97 1189332762511 148
error: ‘faceBlock’ was not declared in this scope aZone azone.cpp line 114 1189332762512 149
error: ‘faceBlock’ was not declared in this scope aZone azone.cpp line 116 1189332762512 151
error: ‘faceBlock’ was not declared in this scope aZone azone.cpp line 181 1189332762518 159
error: ‘faceBlock’ was not declared in this scope aZone azone.cpp line 305 1189332762525 172
error: ‘faceptr’ was not declared in this scope aZone azone.cpp line 240 1189332762522 167
error: ‘head’ was not declared in this scope aZone azone.cpp line 280 1189332762524 171
error: ‘heads’ was not declared in this scope aZone azone.cpp line 386 1189332762532 182
error: ‘int QTNode::fillBlocks’ is not a static member of ‘class QTNode’ aZone azone.cpp line 386 1189332762530 180
error: ‘mapHeader’ was not declared in this scope aZone azone.cpp line 279 1189332762523 169
error: ‘nodeHeader’ has not been declared aZone azone.h line 158 1189332762511 147
error: ‘nodeHeader’ was not declared in this scope aZone azone.cpp line 312 1189332762526 174
error: ‘nodeHeader’ was not declared in this scope aZone azone.cpp line 386 1189332762531 181
error: ‘nodes’ was not declared in this scope aZone azone.cpp line 312 1189332762526 175
error: ‘struct FaceRecord’ has no member named ‘face’ aZone azone.cpp line 243 1189332762522 168
error: ‘v’ was not declared in this scope aZone azone.cpp line 194 1189332762520 163
error: ‘v’ was not declared in this scope aZone azone.cpp line 205 1189332762520 164
error: ‘v’ was not declared in this scope aZone azone.cpp line 216 1189332762521 165
error: ‘v1’ was not declared in this scope aZone azone.cpp line 140 1189332762513 154
error: ‘v2’ was not declared in this scope aZone azone.cpp line 148 1189332762514 155
error: ‘v3’ was not declared in this scope aZone azone.cpp line 156 1189332762516 156
error: ‘VERTEX’ does not name a type aZone azone.h line 56 1189332762502 133
error: ‘VERTEX’ does not name a type aZone azone.h line 125 1189332762510 145
error: ‘VERTEX’ has not been declared aZone azone.h line 111 1189332762505 139
error: ‘VERTEX’ was not declared in this scope aZone azone.cpp line 137 1189332762513 152
error: /zone/map.h: No such file or directory aZone azone.h line 5 1189332762502 132
error: expected `;' before ‘FACE’ aZone azone.cpp line 181 1189332762519 161
error: expected `;' before ‘head’ aZone azone.cpp line 279 1189332762524 170
error: expected `;' before ‘nodeHeader’ aZone azone.cpp line 312 1189332762528 177
error: expected `;' before ‘v1’ aZone azone.cpp line 137 1189332762513 153
error: expected `)' before ‘&’ token aZone azone.h line 63 1189332762503 134
error: expected ‘,’ or ‘;’ before ‘{’ token aZone azone.cpp line 386 1189332762534 185
error: expected ‘,’ or ‘...’ before ‘*’ token aZone azone.h line 108 1189332762504 137
error: expected ‘;’ before ‘*’ token aZone azone.h line 94 1189332762503 136
error: expected ‘;’ before ‘*’ token aZone azone.h line 123 1189332762510 144
error: expected primary-expression before ‘unsigned’ aZone azone.cpp line 386 1189332762532 183
error: expected type-specifier before ‘FACE’ aZone azone.cpp line 181 1189332762519 160
error: expected type-specifier before ‘nodeHeader’ aZone azone.cpp line 312 1189332762527 176
error: initializer expression list treated as compound expression aZone azone.cpp line 386 1189332762534 184
error: invalid types ‘int[long unsigned int]’ for array subscript aZone azone.cpp line 184 1189332762520 162
error: ISO C++ forbids declaration of ‘FACE’ with no type aZone azone.h line 94 1189332762503 135
error: ISO C++ forbids declaration of ‘FACE’ with no type aZone azone.h line 108 1189332762504 138
error: ISO C++ forbids declaration of ‘FACE’ with no type aZone azone.h line 123 1189332762509 143
error: request for member ‘size’ in ‘((QTBuilder*)this)->QTBuilder::_FaceList’, which is of non-class type ‘int’ aZone azone.cpp line 167 1189332762517 157
error: request for member ‘size’ in ‘((QTBuilder*)this)->QTBuilder::_FaceList’, which is of non-class type ‘int’ aZone azone.cpp line 172 1189332762517 158
error: template argument 1 is invalid aZone azone.h line 117 1189332762508 141
error: template argument 2 is invalid aZone azone.h line 117 1189332762509 142
error: type ‘’ argument given to ‘delete’, expected pointer aZone azone.cpp line 115 1189332762512 150
error: type ‘’ argument given to ‘delete’, expected pointer aZone azone.cpp line 342 1189332762529 178
error: variable or field ‘fillBlocks’ declared void aZone azone.cpp line 386 1189332762530 179
Any ideas?
Criimson
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09-09-2007, 01:57 AM
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Demi-God
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Join Date: May 2007
Location: b
Posts: 1,447
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Quote:
Originally Posted by Criimson
OK reinstalled Linux (Fedora 7) and have Eclipse installed. This is a really nice IDE.
I am trying to get azone_eqg compiled but am getting these errors.
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Remember to have zlib and the full CVS. It relies on a lot of files to compile.
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09-09-2007, 08:20 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
/zone/map.h: No such file or directory
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azone_eqg and it's files must live in ./utils/ dir under eqemu source, or you have to change the paths throughout.
I moved mine to (example) /eqemu/build/current/util/azone_eqg, and it compiled - but still did not work when executing.
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