Just a couple of changes:
1. Wherever users are presented with grid for choosing textures, the name of the selected texture will also be displayed.
2. Fixed a bug in generating rooms where the ceiling wouldn't be made correctly if different walls had different elevations. Now the highest point found along the outside of the room will be used for the ceiling height.
It's available here:
http://sourceforge.net/project/showf...ease_id=333537