Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > Simple Client

Reply
 
Thread Tools Display Modes
  #1  
Old 07-26-2007, 01:30 PM
krusher
Sarnak
 
Join Date: Jan 2003
Location: Grand Rapids, MI
Posts: 90
Default Simple Client Status

Hey WC.

Could you post a quick reply as to the status of the SC. Just curious as to how its comming and what if any plans you have.

Thanks

Krusher
Reply With Quote
  #2  
Old 07-26-2007, 03:29 PM
DarkGothic's Avatar
DarkGothic
Fire Beetle
 
Join Date: Sep 2006
Posts: 12
Default

Sorry been out for some time what is SimpleClient??
Reply With Quote
  #3  
Old 07-26-2007, 09:56 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

SimpleClient is a free, open source Everquest client - it would replace your Titainium client or what ever you have now. I believe it would be "customizable" to fit the needs of any specific server.
Reply With Quote
  #4  
Old 07-27-2007, 02:45 AM
Strake
Sarnak
 
Join Date: Jul 2007
Posts: 37
Default

Wow, that sounds nice. I've been looking for something like this, but so far all I've found is people modding MacroQuest and I'm pretty sure that's not allowed :-/

Is there a website or something with updates and such about this? Or is it all here?

-Dillon
Reply With Quote
  #5  
Old 07-27-2007, 02:55 AM
ksmith08
Fire Beetle
 
Join Date: Jul 2006
Posts: 23
Default

Quote:
Originally Posted by Angelox View Post
SimpleClient is a free, open source Everquest client - it would replace your Titainium client or what ever you have now. I believe it would be "customizable" to fit the needs of any specific server.
Might be better to say a free, open source EQEmu client. Who wants to make an Everquest client anyway. Unless the intent is to make another client to play Live. In that case, just ignore me.
Reply With Quote
  #6  
Old 07-27-2007, 02:59 AM
Rogean's Avatar
Rogean
Administrator
 
Join Date: Jul 2003
Location: Massachusetts
Posts: 708
Default

Krusher: Sent you a pm a couple weeks ago, didn't get a response. Re-sent it. Reply when ya can. Thanks!
__________________
EQEmulator Developer / Administrator
Reply With Quote
  #7  
Old 07-27-2007, 11:20 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by ksmith08 View Post
open source EQEmu client. Who wants to make an Everquest client anyway. Unless the intent is to make another client to play Live. In that case, just ignore me.
Almost right - except it won't be open source.

It will only work with custom zones (no sony zones)
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #8  
Old 07-27-2007, 11:39 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Scorpious, do you know if it'll (ever) be possible to "convert" SOE zones for those who still wish to have that old familiar world? Mostly just talking landscapes and such. Server admins might still yearn for EQ-ish gaming, without the hassles of legality.
Reply With Quote
  #9  
Old 07-27-2007, 01:23 PM
mattmeck
Guest
 
Posts: n/a
Default

No, it needs to be 100% independent, or it will risk legal action.

Wind is creating it to get 100% away from SOE.
Reply With Quote
  #10  
Old 07-27-2007, 01:30 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

I believe custom zones are preferable and are not all that hard to make in OZ. I think after I give SC a go, I will get a better idea of what's going on.

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #11  
Old 07-28-2007, 01:48 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by John Adams View Post
Scorpious, do you know if it'll (ever) be possible to "convert" SOE zones for those who still wish to have that old familiar world? Mostly just talking landscapes and such. Server admins might still yearn for EQ-ish gaming, without the hassles of legality.

As GeorgeS said, they will have to be custom.

The idea is to remove everything Sony from the game. I admit I actually *could* convert sony zones, it would be a lot of work and I think in a way you can create the feel of the game without copying the zones.

I also have found on our server there is always excitement when a new "world" (group of related zones) opens up. This isn't a copy of places they have been before. It's all NEW! That means exploring. That means really facing the unknown. No internet cheat sites, no ready made maps.

I think it is preferable from a player point of view to have all new, custom zones. You can keep the feel of EQ or create your own.

I would like to add that I have offered all 20 (going on 21) of the custom zones we have including the Windcatcher zones which I modified. We have a good start on this already.
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #12  
Old 07-28-2007, 03:48 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I definitely agree, custom = new and exciting. I also understand completely that offering SOE-like content (even if manually generated zones and content in every way) might be digging back into the SOE danger zone. I was only asking if it was even possible (privately aside from this project) to do just that - convert existing topologies so an admin CAN run a Norrathian world that is familiar, though textured differently, with the same in-game goals so many have come to love.

I grasp the concept of getting away from SOE, and I think most understand this is not a client to replace the EQ clients so you can play "Everquest". I'm only asking about possibilities far down the road. I'd love to supply a SimpleClient to my players who can still enjoy the EQ they love. But I won't hold my breath, unless I plan on becoming intimate with OpenZone and 3D modeling, heh. Or perhaps, I do not fully understand the breadth of this project?
Reply With Quote
  #13  
Old 07-28-2007, 04:14 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Since custom zones means no body has an advantage on loot drops, npc stats and locations and strategies - We all start over again as level 1 and hopefully relive the old eq of old.


GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #14  
Old 07-28-2007, 08:50 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by John Adams View Post
But I won't hold my breath, unless I plan on becoming intimate with OpenZone and 3D modeling, heh. Or perhaps, I do not fully understand the breadth of this project?
It's possible you don't.

The goal is to replace everything. A handful of people can have it at the same level as EQ when it was beta in just a couple of months,
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #15  
Old 07-28-2007, 09:05 AM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

Excuse my ignorance about this project, but what will remain the same? What I mean by this is if you replace everything how can you call it an Everquest client as opposed to a completely new game?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:15 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3