Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-29-2021, 06:39 PM
geddak
Fire Beetle
 
Join Date: Oct 2015
Posts: 4
Default Server listed as Down

So on Dec. 26 I checked nobody was logged into my server, then updated hotzones, stopped and restarted it, and went off on some holiday stuff. Today I wanted to play, but when I tried to login, my server was listed as down. It says it was last seen about the time I stopped and restarted it on the 26th. I tried restarting it (linux server with server_status said zones were up) but still listed as down. I asked on Discord, and checked the logs, but could find no reason for it to be down. Eventually I reinstalled the whole thing, but...still down. I am out of ideas - where else can I check what the issue is? Someone suggested the IP might be banned, but that doesn't really make any sense. Any thoughts?
Reply With Quote
  #2  
Old 12-29-2021, 09:05 PM
geddak
Fire Beetle
 
Join Date: Oct 2015
Posts: 4
Default update

So, someone suggested I check world - running ./world changes down status to locked (though not set in my eqemu_config.json to be locked), but then I can see the server in the login server list - when I login it shows my characters (and switches status to pending), but if I try to log a character in, it tells me that the zone is not available, and in the ./world output it says:
[World] [Info] Attempting autobootup of [poknowledge] ([202]:[0])
[World] [Info] No zoneserver available to boot up
(this is after I set server_start so 30 zones should be available to boot up).

It was suggested this might be a port issue.
Running on Ubuntu, so tried the ss -ltnp command and found that port 9000 and 9001 are open by user world:
LISTEN 129 128 0.0.0.0:9000 0.0.0.0:* users:(("world",pid=3809338,fd=14))
LISTEN 129 128 0.0.0.0:9001 0.0.0.0:* users:(("world",pid=3809338,fd=15))

But I don't see ports 7000-7400, 5998, etc.

It looks like these ports are automatically opened - but not sure using what command, or why the other ones are not.

Any thoughts? Anyone who is running a linux server?
Reply With Quote
  #3  
Old 12-29-2021, 09:54 PM
geddak
Fire Beetle
 
Join Date: Oct 2015
Posts: 4
Default config

I don't think it's a config thing, but I have been wrong once or twice before - if you see anything please let me know:
Code:
{
   "server" : {
      "chatserver" : {
         "host" : "0.0.0.0",
         "port" : "7778"
      },
      "database" : {
         "db" : "**dbname**",
         "host" : "127.0.0.1",
         "password" : "**dbuserpw**",
         "port" : "3306",
         "username" : "**dbusername**"
      },
      "directories" : {
         "opcodes" : "assets/opcodes/",
         "patches" : "assets/patches/"
      },
      "files" : {
         "mail_opcodes" : "assets/opcodes/mail_opcodes.conf",
         "opcodes" : "assets/opcodes/opcodes.conf"
      },
      "mailserver" : {
         "host" : "0.0.0.0",
         "port" : "7778"
      },
      "qsdatabase" : {
         "db" : "**dbname**",
         "host" : "localhost",
         "password" : "**dbuserpw**",
         "port" : "3306",
         "username" : "**dbusername**"
      },
      "world" : {
         "key" : "**key**",
         "loginserver1" : {
            "account" : "**world server acct**",
            "host" : "login.eqemulator.net",
            "legacy" : "1",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "loginserver2" : {
            "account" : "**world server acct**",
            "host" : "127.0.0.1",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "loginserver3" : {
            "account" : "**world server acct**",
            "host" : "login.projecteq.net",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "longname" : "Hellefire",
         "shortname" : "HEL",
         "tcp" : {
            "ip" : "127.0.0.1",
            "port" : "9001"
         },
         "telnet" : {
            "enabled" : "true",
            "ip" : "0.0.0.0",
            "port" : "9000"
         }
      },
      "zones" : {
         "defaultstatus" : "0",
         "ports" : {
            "high" : "7400",
            "low" : "7000"
         }
      }
   }
}

Last edited by joligario; 12-29-2021 at 09:56 PM.. Reason: code blocks
Reply With Quote
  #4  
Old 12-29-2021, 11:20 PM
geddak
Fire Beetle
 
Join Date: Oct 2015
Posts: 4
Default

OK, problem fixed - it was a weird mash...adding address and local address to config (both the same as it is a cloud server), and cleaning up some db bits for launcher and launcher_zones. But we are back up!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3