Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-09-2017, 11:33 AM
Bootman
Fire Beetle
 
Join Date: Feb 2015
Posts: 5
Smile Looking for a server I can be a GM on for reverse engineering confirmation

Hey all. Long story short, I have written a C# exporter and importer from S3D and WLD files to a Unity readable format.

Currently, it imports the zone geometry, collision geometry, objects (with collision), lights (with lightmap baking), doors (with function and sound), ambient sounds (with correct distance and type calculations) and music. I am trying to test the accuracy of everything I have developed and as I have no current server to do so, I have to guess. Is there anyone with a server I can hop on and test as a GM?

Currently, I need to test the night/day cycle and door timing but I will need to verify a bunch more.

This project will be open sourced as soon as I have a bit more developed and have some of the remaining bugs cleaned up.

This project is in active development and I would love to keep it going.

Thank you
Reply With Quote
  #2  
Old 10-09-2017, 11:51 AM
Yard Dogg's Avatar
Yard Dogg
Sarnak
 
Join Date: Jul 2017
Posts: 32
Default

With all due respect, I am curious. You have that kind of skill and knowledge,
but you're not in a position to setup your own test server ?
Reply With Quote
  #3  
Old 10-09-2017, 12:08 PM
Bootman
Fire Beetle
 
Join Date: Feb 2015
Posts: 5
Default

Quote:
Originally Posted by Yard Dogg View Post
With all due respect, I am curious. You have that kind of skill and knowledge,
but you're not in a position to setup your own test server ?
Fair question. I have set up an EQEmu server in the past but don't have the hardware currently to do it. Running the server locally on a machine and the EQ client is difficult as I am down to just one underpowered laptop. Hence, I came here and hoped someone would let me jump on with them
Reply With Quote
  #4  
Old 10-09-2017, 05:47 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
Default

Quote:
Originally Posted by Bootman View Post
Running the server locally on a machine and the EQ client is difficult as I am down to just one underpowered laptop.
How underpowered are we talking here? A local one-zone-at-a-time test server doesn't take much in the way of resources. If you have an eMMC and disk space is at a premium, you can leave out the Line of Sight map files which are by far the biggest space hogs. $400 laptops were my mainstay for a long time...
Reply With Quote
  #5  
Old 10-09-2017, 06:15 PM
Bootman
Fire Beetle
 
Join Date: Feb 2015
Posts: 5
Default

Quote:
Originally Posted by Zaela_S View Post
How underpowered are we talking here? A local one-zone-at-a-time test server doesn't take much in the way of resources. If you have an eMMC and disk space is at a premium, you can leave out the Line of Sight map files which are by far the biggest space hogs. $400 laptops were my mainstay for a long time...
This laptop cost me around 300 euro. Was just looking to jump on with someone but maybe this isn't as easy or straightforward as I thought. Thank you anyway.
Reply With Quote
  #6  
Old 10-09-2017, 06:17 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I was using a 2010 toshiba laptop to dev on (intel i3 2.27GHz [M350]) with 2gb ram and a standard low-speed spindle hd.

It was solo'able for the most part..though, I did have a lot of graphics options turned down.


The guys made some changes over the last year that really brought down the server's cpu load.

Most of what you'll going to be dealing with is the client itself.


Note: If you're experiencing longer than 30-second zone times and your client is 'disconnecting' after 1-2 minutes, try enabling 'use map mmfs' in cmake.

[http://www.eqemulator.org/forums/sho...d.php?t=40805]
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #7  
Old 10-13-2017, 08:41 AM
smokedog
Fire Beetle
 
Join Date: Oct 2017
Posts: 1
Default

I would be happy to do that for you. Been goofing around with one this week so it should be up all weekend if you still need. Make a character on fillory and dm me the account name and I will make it GM status.
Reply With Quote
  #8  
Old 10-16-2017, 06:20 AM
Bootman
Fire Beetle
 
Join Date: Feb 2015
Posts: 5
Default

Quote:
Originally Posted by smokedog View Post
I would be happy to do that for you. Been goofing around with one this week so it should be up all weekend if you still need. Make a character on fillory and dm me the account name and I will make it GM status.
Really appreciate it. PM sent.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:33 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3