Go Back   EQEmulator Home > EQEmulator Forums > Archives > OpenEQ > OpenEQ::Development

OpenEQ::Development Development discussion for OpenEQ. Do not post for support.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-29-2004, 09:58 PM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default OpenEQ UI Screenshots!!!

After a LOT OF BLOODY WORK and very, very little sleep... I finally have a decent UI in place in OpenEQ :P





mattmeck: you'd better be giving me one of those damn beers now... I'm gonna need it :P
__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #2  
Old 12-29-2004, 10:07 PM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

Very nice work there
Reply With Quote
  #3  
Old 12-30-2004, 05:20 AM
gxti
Fire Beetle
 
Join Date: Jul 2004
Posts: 9
Default

The wanker stayed up till 4:30am fighting with OpenGL because mipmapping was turned on... Ahh, the power of sleep deprivation. Enjoy, enjoy, OpenEQ is on its way!
Reply With Quote
  #4  
Old 12-30-2004, 05:30 AM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default

Quote:
Originally Posted by gxti
The wanker stayed up till 4:30am fighting with OpenGL because mipmapping was turned on... Ahh, the power of sleep deprivation. Enjoy, enjoy, OpenEQ is on its way!
Make that 5am, mostly fighting with textfocus issues :P
__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #5  
Old 12-30-2004, 09:41 AM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default

You can now switch between zones by just typing in the name and hitting 'Select'




__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #6  
Old 12-30-2004, 10:40 AM
Guest
 
Posts: n/a
Default

very nice
Reply With Quote
  #7  
Old 12-30-2004, 10:43 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

So how big a memory leak do you have when you switch zones?
:P :evil: :evil: :evil: :evil: :
Reply With Quote
  #8  
Old 12-30-2004, 10:56 AM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default

Quote:
Originally Posted by jbb
So how big a memory leak do you have when you switch zones?
:P :evil: :evil: :evil: :evil: :
40MB lmfao. We're discussing how to fix that now
__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #9  
Old 12-30-2004, 06:13 PM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default

Exposed player location to python





__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #10  
Old 01-02-2005, 12:55 PM
gxti
Fire Beetle
 
Join Date: Jul 2004
Posts: 9
Default

Memory leak's been fixed. Lots going on
Reply With Quote
  #11  
Old 01-02-2005, 04:07 PM
Xabob's Avatar
Xabob
Discordant
 
Join Date: Feb 2004
Location: On your desktop
Posts: 387
Default

Thats the shit btw
__________________
[12:38] <RangerDown> I watched Napoleon Dynamite the other day
[12:39] <Xabob> omg
[12:39] <Xabob> want me to shoot you now?
[12:39] <RangerDown> and the first words out of my mouth at the start were:
[12:39] <RangerDown> Hey I bet Rog looks like that

Reply With Quote
  #12  
Old 01-03-2005, 09:37 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

if you use the zones or any other of their work isnt it just as illegal?and if your not going to use their zones, quest, npcs, or any of their work, make a whole new game, why would you do it on open eq/open zone and not a game engine? i dont get the point.. even if you remake eq its just as illegal, so all openeq sounds good for is making a new mmorpg, so shouldnt it be called MMORPG MAKER 2005 or something instead?
Reply With Quote
  #13  
Old 01-03-2005, 11:17 PM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

Why would it be illegal?
OpenEQ simple opens up and displays files you already have. It's no more illegal than openoffice being able to work with microsoft word documents.

Of course if you wish to use openeq to display everquest zones you need to have obtained the zone files legally but that's no different to any other program and nothing to do with the openeq program itsself.
Reply With Quote
  #14  
Old 01-03-2005, 11:32 PM
MrPanz
Banned
 
Join Date: Dec 2004
Posts: 14
Default

Quote:
Why would it be illegal?
I didnt say it would, I said it would be no less illegal than eqemu already is.

Quote:
It's no more illegal than openoffice being able to work with microsoft word documents.
word docs are openly free for anyone to read, but soe doesnt want people using their work so others can enjoy it for free while others have to pay. and if you dont use any eq zones, or any npc's or quest's since all that and anything related to norrath is copywrighted, your server wont have anything to do with eq. so then theres the question, why use open eq? its just another game engine.
Reply With Quote
  #15  
Old 01-04-2005, 12:12 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Quote:
word docs are openly free for anyone to read
Wrong, before openoffice cames out, if you didnt have Word or Wordpad, you were kinda fucked, why you think doc is an "open format" ? Only because doc format exist since ages ...

OpenEQ is not illegal, its what you do with it that is illegal, but to be sure you will understand those words, lets make a little compare, like, DVD burner are not illegal, its what you do with your DVD burner that is illegal.
__________________

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:44 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3